Taxonomy of Online Communities: Ownership and Value Propositions

This paper focuses on online communities and describes how they can be differentiated from other Internet supported group interactions. A definition of an online community is given and three specific generic types are identified. These types are defined by the community ownership models based on the value proposition for the owners. The value proposition for members is strongly influenced by the ownership model as facilities and opportunities for interaction are structured by the site owners. Where online communities offer fulfillment of specific needs, people participate and become members. Additional benefits will enhance the value of membership and encourage retention and greater interactivity. There appear to be significant benefits to be gained from online communities for businesses, NGOs and other community organizations as well as individuals as owners and members. Identifying the different types of communities and their characteristics is an important stage in developing greater understanding of how virtual communities can contribute to businesses, healthcare, community needs and a myriad of other contexts.

[1]  Jennifer Preece,et al.  Non-public and public online community participation: Needs, attitudes and behavior , 2006, Electron. Commer. Res..

[2]  J. Hagel,et al.  The Real Value of Online Communities , 2000 .

[3]  Andrea Hemetsberger,et al.  Learning and Knowledge-building in Open-source Communities , 2006 .

[4]  Julita Vassileva,et al.  Design and evaluation of an adaptive incentive mechanism for sustained educational online communities , 2006, User Modeling and User-Adapted Interaction.

[5]  Jenny Preece,et al.  Online Communities: Designing Usability and Supporting Sociability , 2000 .

[6]  Kevin S. Rioux,et al.  Examining information exchange and virtual communities: an emergent framework , 2007, Online Inf. Rev..

[7]  E. Wenger,et al.  Communities of Practice: The Organizational Frontier , 2000 .

[8]  Alan Poling,et al.  Increasing fiction writers' productivity through an internet-based intervention. , 2006, Journal of applied behavior analysis.

[9]  Rosemary Stockdale,et al.  Peer-to-peer online communities for people with chronic diseases: a conceptual framework , 2008, J. Syst. Inf. Technol..

[10]  Stephanie Watts,et al.  Capitalizing on Content: Information Adoption in Two Online communities , 2008, J. Assoc. Inf. Syst..

[11]  Peter A. Gloor,et al.  Correlating temporal communication patterns of the Eclipse open source community with performance and creativity , 2007, Comput. Math. Organ. Theory.

[12]  Douglas R. Vogel,et al.  Virtual Community Informatics: A Review and Research Agenda , 2003 .

[13]  Jennifer Rowley,et al.  Relationships and online consumer communities , 2006, Bus. Process. Manag. J..

[14]  S. R. Hiltz Online communities , 1983 .

[15]  Quentin Jones,et al.  Virtual-Communities, Virtual Settlements & Cyber-Archaeology: A Theoretical Outline , 2006, J. Comput. Mediat. Commun..

[16]  Michael Borovicka,et al.  Ghost towns or vibrant villages? Constructing business-sponsored online communities , 2006 .

[17]  Terry O'Sullivan,et al.  Sounding boards: performing arts organizations and the Internet forum , 2007 .

[18]  J. Hagel,et al.  Net gain: Expanding markets through virtual communities , 1999 .

[19]  Dina Mayzlin,et al.  Promotional Chat on the Internet , 2006 .

[20]  Johann Füller,et al.  Community based innovation: How to integrate members of virtual communities into new product development , 2006, Electron. Commer. Res..

[21]  Howard Rheingold,et al.  The Virtual Community: Homesteading on the Electronic Frontier , 2000 .