Expressive image generation: Towards expressive Internet communications

[1]  J. Cassell,et al.  More Than Just Another Pretty Face: Embodied Conversational Interface Agents , 1999 .

[2]  Ana Paiva,et al.  Affective Interactions: Toward a New Generation of Computer Interfaces? , 2000, IWAI.

[3]  P. Ekman,et al.  Facial action coding system: a technique for the measurement of facial movement , 1978 .

[4]  Andrew Ortony,et al.  The Cognitive Structure of Emotions , 1988 .

[5]  Keith Waters,et al.  Computer facial animation , 1996 .

[6]  S. Edelman,et al.  Orientation dependence in the recognition of familiar and novel views of three-dimensional objects , 1992, Vision Research.

[7]  Miss A.O. Penney (b) , 1974, The New Yale Book of Quotations.

[8]  George Wolberg,et al.  Digital image warping , 1990 .

[9]  Keith Waters,et al.  Computer Facial Animation, Second Edition , 1996 .

[10]  Steve Bryson,et al.  The virtual windtunnel-an environment for the exploration of three-dimensional unsteady flows , 1991, Proceeding Visualization '91.

[11]  Daniel Thalmann,et al.  Autonomous Virtual Actors Based on Virtual Sensors , 1997, Creating Personalities for Synthetic Actors.

[12]  P. Petta,et al.  Emotions in Humans and Artifacts , 2003 .

[13]  Justine Cassell,et al.  Human conversation as a system framework: designing embodied conversational agents , 2001 .

[14]  Mark Steedman,et al.  The Center for Human Modeling and Simulation , 1995, Presence: Teleoperators & Virtual Environments.

[15]  Mitsuru Ishizuka,et al.  Scripting affective communication with life-like characters in web-based interaction systems , 2002, Appl. Artif. Intell..

[16]  T. Calvert,et al.  Proceedings of the fourth IASTED International Conference, Computers and Advanced Technology in Education, June 27-29, 2001, Banff, Alberta, Canada , 2001 .

[17]  Cristina Conati,et al.  Probabilistic assessment of user's emotions in educational games , 2002, Appl. Artif. Intell..

[18]  Justine Cassell,et al.  Embodied conversational interface agents , 2000, CACM.

[19]  Norman I. Badler,et al.  Creating Interactive Virtual Humans: Some Assembly Required , 2002, IEEE Intell. Syst..

[20]  P. Ekman,et al.  Emotion in the Human Face: Guidelines for Research and an Integration of Findings , 1972 .

[21]  Mark Steedman,et al.  APML, a Markup Language for Believable Behavior Generation , 2004, Life-like characters.

[22]  Andrew Ortony,et al.  On making believable emotional agents believable , 1988 .

[23]  C. Izard,et al.  Four systems for emotion activation: cognitive and noncognitive processes. , 1993, Psychological review.

[24]  P. Ekman Emotion in the human face , 1982 .

[25]  Tomaso Poggio,et al.  Models of object recognition , 2000, Nature Neuroscience.

[26]  Patrick Brézillon,et al.  Lecture Notes in Artificial Intelligence , 1999 .

[27]  Daniel Thalmann,et al.  Abstract muscle action procedures for human face animation , 1988, The Visual Computer.

[28]  Mitsuru Ishizuka,et al.  Life-like characters - tools, affective functions, and applications , 2004, Life-like characters.

[29]  Mitsuru Ishizuka,et al.  Introducing the Cast for Social Computing: Life-Like Characters , 2004, Life-like characters.

[30]  Mitsuru Ishizuka,et al.  MPML and SCREAM: Scripting the Bodies and Minds of Life-Like Characters , 2004 .

[31]  James C. Lester,et al.  Animated Pedagogical Agents: Face-to-Face Interaction in Interactive Learning Environments , 2000 .

[32]  J. Cassell,et al.  Embodied conversational agents , 2000 .

[33]  Joseph Bates,et al.  The role of emotion in believable agents , 1994, CACM.

[34]  Barbara Hayes-Roth What Makes Characters Seem Life-Like? , 2004, Life-like characters.

[35]  Barbara Hayes-Roth,et al.  A social-psychological model for synthetic actors , 1998, AGENTS '98.

[36]  Norman I. Badler,et al.  A Parameterized Action Representation for Virtual Human Agents , 1998 .

[37]  Anthony C. Boucouvalas,et al.  Expressive Image Generator for an Emotion Extraction Engine , 2004 .

[38]  Robert Trappl,et al.  Creating Personalities for Synthetic Actors , 1997, Lecture Notes in Computer Science.