A Proposal on Game Engine Behavior Tree
暂无分享,去创建一个
[1] Jinseok Seo,et al. HSM(Hierarchical State Machine) based LOD AI for Computer GamesS , 2013 .
[2] Ji-Hun Kim,et al. An Integrated Model based on Genetic Algorithms for Implementing Cost-Effective Intelligent Intrusion Detection Systems , 2012 .
[3] Myoun-Jae Lee. Implementation of NPC Artificial Intelligence Using Agonistic Behavior of Animals , 2014 .
[4] MyounJae Lee,et al. An Artificial Intelligence Evaluation on FSM-Based Game NPC , 2014 .
[5] Kyoung Yul Bae. Implementation and Design of Artificial Intelligence Face Recognition in Distributed Environment , 2004 .
[6] Sun-Joon Yu. A Study on Types and Limitations of Control Systems in Computer Game Artificial Intelligence , 2006 .