EPIK - Virtual Rehabilitation Platform Devised to Increase Self-reliance of People with Limited Mobility

In this paper we describe a virtual rehabilitation platform designed to improve balance of people with physical impairment using the Microsoft® Kinect® sensor. Different types of users can interact with the platform: Administrators, therapists, and final users (patients), using their own interfaces and modules. Six modules have been designed: Profile, Administrator, Evaluation, Therapist, Game and Results; but only four have been implemented so far: Administrator, Evaluation, Therapist and Game. The Administrator’s module is used to generate a database of exercises. The Therapist’s module allows therapists to configure the game training session using combinations of exercises from the database. The patients’ or game module includes a 3D immersive environment, where they perform the prescribed rehabilitation exercises, previously configured by a therapist. The platform is in its first beta version and ready to be tested.

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