3D Pen + 3D Printer: Exploring the Role of Humans and Fabrication Machines in Creative Making
暂无分享,去创建一个
[1] Hans-Werner Gellersen,et al. ReForm: Integrating Physical and Digital Design through Bidirectional Fabrication , 2015, UIST.
[2] Pedro Lopes,et al. Metamaterial Textures , 2018, CHI.
[3] Holger Winnemöller,et al. Painting with Bob: assisted creativity for novices , 2014, UIST.
[4] Homei Miyashita,et al. Machines as Co-Designers: A Fiction on the Future of Human-Fabrication Machine Interaction , 2017, CHI Extended Abstracts.
[5] Joseph A. Paradiso,et al. The Wise Chisel: The Rise of the Smart Handheld Tool , 2014, IEEE Pervasive Computing.
[6] Gang Ren,et al. WireDraw: 3D Wire Sculpturing Guided with Mixed Reality , 2017, CHI.
[7] Holger Winnemöller,et al. Toward a cognitive theory of creativity support , 2013, Creativity & Cognition.
[8] Yasuaki Kakehi,et al. ProtoMold: An Interactive Vacuum Forming System for Rapid Prototyping , 2017, CHI.
[9] Michael D. Jones,et al. What you Sculpt is What you Get: Modeling Physical Interactive Devices with Clay and 3D Printed Widgets , 2016, CHI.
[10] Madeline Gannon,et al. ExoSkin: On-Body Fabrication , 2016, CHI.
[11] Steven J. Jackson,et al. Digital Entanglements: Craft, Computation and Collaboration in Fine Art Furniture Production , 2015, CSCW.
[12] Joseph A. Paradiso,et al. The Hybrid Artisans: A Case Study in Smart Tools , 2013, TCHI.
[13] Min Liu,et al. WireFab: Mix-Dimensional Modeling and Fabrication for 3D Mesh Models , 2017, CHI.
[14] Tom Yeh,et al. Toward 3D-Printed Movable Tactile Pictures for Children with Visual Impairments , 2015, CHI.
[15] Xiang 'Anthony' Chen,et al. Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects , 2016, UIST.
[16] Xiang 'Anthony' Chen,et al. Medley: A Library of Embeddables to Explore Rich Material Properties for 3D Printed Objects , 2018, CHI.
[17] Bill Buxton,et al. Sketching User Experiences: Getting the Design Right and the Right Design , 2007 .
[18] Patrick Baudisch,et al. RoMA: Interactive Fabrication with Augmented Reality and a Robotic 3D Printer , 2018, CHI.
[19] Amit Zoran,et al. D-Coil: A Hands-on Approach to Digital 3D Models Design , 2015, CHI.
[20] Xiang 'Anthony' Chen,et al. Thermorph: Democratizing 4D Printing of Self-Folding Materials and Interfaces , 2018, CHI.
[21] Clement Zheng,et al. Compositional 3D printing: expanding & supporting workflows towards continuous fabrication , 2018, SCF.
[22] Robert Kovacs,et al. Patching Physical Objects , 2015, UIST.
[23] Kimiko Ryokai,et al. Being the machine: exploring new modes of making , 2014, DIS Companion '14.
[24] Mark D. Gross,et al. Interactive fabrication: new interfaces for digital fabrication , 2010, TEI.
[25] Patrick Baudisch,et al. faBrickation: fast 3D printing of functional objects by integrating construction kit building blocks , 2014, CHI.
[26] Joseph A. Paradiso,et al. FreeD: a freehand digital sculpting tool , 2013, CHI.
[27] Celine Latulipe,et al. Quantifying the Creativity Support of Digital Tools through the Creativity Support Index , 2014, ACM Trans. Comput. Hum. Interact..
[28] Stefanie Müller,et al. WirePrint: 3D printed previews for fast prototyping , 2014, UIST.
[29] Pedro Lopes,et al. constructable: interactive construction of functional mechanical devices , 2013, SIGGRAPH '13.
[30] Wilmot Li,et al. ProxyPrint: Supporting Crafting Practice through Physical Computational Proxies , 2016, Conference on Designing Interactive Systems.
[31] Ben Shneiderman,et al. Creativity support tools: accelerating discovery and innovation , 2007, CACM.
[32] Jürgen Steimle,et al. HotFlex: Post-print Customization of 3D Prints Using Embedded State Change , 2016, CHI.
[33] Hans-Werner Gellersen,et al. SPATA: Spatio-Tangible Tools for Fabrication-Aware Design , 2015, TEI.
[34] Martin Schmitz,et al. Capricate: A Fabrication Pipeline to Design and 3D Print Capacitive Touch Sensors for Interactive Objects , 2015, UIST.
[35] Stefanie Müller,et al. Platener: Low-Fidelity Fabrication of 3D Objects by Substituting 3D Print with Laser-Cut Plates , 2015, CHI.
[36] Nathaniel Hudson,et al. Understanding Newcomers to 3D Printing: Motivations, Workflows, and Barriers of Casual Makers , 2016, CHI.
[37] Amit Zoran. A manifest for digital imperfection , 2016, XRDS.
[38] Eric Paulos,et al. HapticPrint: Designing Feel Aesthetics for Digital Fabrication , 2015, UIST.
[39] Homei Miyashita,et al. Expressive Fused Deposition Modeling by Controlling Extruder Height and Extrusion Amount , 2017, CHI.
[40] David Kim,et al. MixFab: a mixed-reality environment for personal fabrication , 2014, CHI.
[41] Cheng Yao,et al. WeaveMesh: A Low-Fidelity and Low-Cost Prototyping Approach for 3D Models Created by Flexible Assembly , 2017, CHI.
[42] Thijs Roumen,et al. Mobile Fabrication , 2016, UIST.
[43] Patrick Baudisch,et al. Low-Fidelity Fabrication: Speeding up Design Iteration of 3D Objects , 2015, CHI Extended Abstracts.
[44] Catarina Mota,et al. The rise of personal fabrication , 2011, C&C '11.
[45] Graeme Stemp-Morlock,et al. Personal fabrication , 2010, Commun. ACM.
[46] Xiang 'Anthony' Chen,et al. Encore: 3D printed augmentation of everyday objects with printed-over, affixed and interlocked attachments , 2015, SIGGRAPH Posters.
[47] M. Csíkszentmihályi. Creativity: Flow and the Psychology of Discovery and Invention , 1996 .
[48] Steve Marschner,et al. On-The-Fly Print: Incremental Printing While Modelling , 2016, CHI.