Emotion-prints: interaction-driven emotion visualization on multi-touch interfaces

Emotions are one of the unique aspects of human nature, and sadly at the same time one of the elements that our technological world is failing to capture and consider due to their subtlety and inherent complexity. But with the current dawn of new technologies that enable the interpretation of emotional states based on techniques involving facial expressions, speech and intonation, electrodermal response (EDS) and brain-computer interfaces (BCIs), we are finally able to access real-time user emotions in various system interfaces. In this paper we introduce emotion-prints, an approach for visualizing user emotional valence and arousal in the context of multi-touch systems. Our goal is to offer a standardized technique for representing user affective states in the moment when and at the location where the interaction occurs in order to increase affective self-awareness, support awareness in collaborative and competitive scenarios, and offer a framework for aiding the evaluation of touch applications through emotion visualization. We show that emotion-prints are not only independent of the shape of the graphical objects on the touch display, but also that they can be applied regardless of the acquisition technique used for detecting and interpreting user emotions. Moreover, our representation can encode any affective information that can be decomposed or reduced to Russell's two-dimensional space of valence and arousal. Our approach is enforced by a BCI-based user study and a follow-up discussion of advantages and limitations.

[1]  Cláudio T. Silva,et al.  A User Study of Visualization Effectiveness Using EEG and Cognitive Load , 2011, Comput. Graph. Forum.

[2]  Anne Treisman,et al.  Features and objects in visual processing , 1986 .

[3]  Daniel McDuff,et al.  AffectAura: an intelligent system for emotional memory , 2012, CHI.

[4]  Kristina Höök,et al.  A foundation for emotional expressivity , 2005, DUX '05.

[5]  J. Russell A circumplex model of affect. , 1980 .

[6]  Andreas Kerren,et al.  EEG-Based Measurement of Subjective Parameters in Evaluations , 2011, HCI.

[7]  R. Larsen,et al.  Promises and problems with the circumplex model of emotion. , 1992 .

[8]  David McConnell,et al.  Implementing Computer Supported Cooperative Learning , 1994 .

[9]  Margrit Betke,et al.  Empathic painting: interactive stylization through observed emotional state , 2006, NPAR.

[10]  Loïc Kessous,et al.  Multimodal emotion recognition in speech-based interaction using facial expression, body gesture and acoustic analysis , 2010, Journal on Multimodal User Interfaces.

[11]  Jesús Favela,et al.  Emotional awareness in collaborative systems , 1999, 6th International Symposium on String Processing and Information Retrieval. 5th International Workshop on Groupware (Cat. No.PR00268).

[12]  Joseph B. Cooper,et al.  The Galvanic Skin Response as a Measure of Emotion in Prejudice , 1956 .

[13]  Didem Gokcay,et al.  Emotional Axes: Psychology, Psychophysiology and Neuroanatomical Correlates , 2011 .

[14]  Jesús Favela,et al.  Extending a Collaborative Architecture to Support Emotional Awareness , 1999 .

[15]  Olga Sourina,et al.  Real-Time EEG-Based Human Emotion Recognition and Visualization , 2010, 2010 International Conference on Cyberworlds.

[16]  Jennifer M. George,et al.  Personality, affect, and behavior in groups. , 1990 .

[17]  M. H. Schut,et al.  Computing emotion awareness through galvanic skin response and facial electromyography , 2008 .

[18]  Colin Ware,et al.  Information Visualization: Perception for Design , 2000 .

[19]  Russell Beale,et al.  Affect and Emotion in Human-Computer Interaction, From Theory to Applications , 2008, Affect and Emotion in Human-Computer Interaction.

[20]  Gijs Huisman,et al.  LEMtool: measuring emotions in visual interfaces , 2013, CHI.

[21]  J. Alfredo Sánchez,et al.  Towards mood-oriented interfaces for synchronous interaction , 2005, CLIHC '05.

[22]  Henry Lieberman,et al.  Visualizing the affective structure of a text document , 2003, CHI Extended Abstracts.

[23]  Timo Saari,et al.  A Mobile System and Application for Facilitating Emotional Awareness in Knowledge Work Teams , 2008, Proceedings of the 41st Annual Hawaii International Conference on System Sciences (HICSS 2008).

[24]  K. Scherer What are emotions? And how can they be measured? , 2005 .

[25]  Loïc Kessous,et al.  Emotion Recognition through Multiple Modalities: Face, Body Gesture, Speech , 2008, Affect and Emotion in Human-Computer Interaction.

[26]  Sigal G. Barsade The Ripple Effect: Emotional Contagion and its Influence on Group Behavior , 2002 .

[27]  Andreas Kerren,et al.  Detecting Insight and Emotion in Visualization Applications with a Commercial EEG Headset , 2011, SIGRAD.

[28]  Elisabeth André,et al.  Exploring emotions and multimodality in digitally augmented puppeteering , 2008, AVI '08.

[29]  James Ohene-Djan,et al.  Colour Spectrum’s of Opinion: An Information Visualisation Interface for Representing Degrees of Emotion in Real Time , 2006, Tenth International Conference on Information Visualisation (IV'06).

[30]  V. Druskat,et al.  Building the emotional intelligence of groups. , 2001, Harvard business review.