Geometry compression based on mantissa chunking of vertices

The transmission of 3D shape models via the Internet has become one of the hottest issues these days. Presented in this paper is a new approach for the rapid transmission of the geometric data of a shape model. By analysing three important factors for the data compression (the shape fidelity, the file size and the decompression time), we point out the potential problems with the previous approach of using the deltas between consecutive vertices and we propose an alternative of directly using the position values of the vertices of the model. It turns out that the proposed approach has a smaller file size, it has less distortion in the model, and the decompression is faster.

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