Unfolding Children's Negotiation Skills
暂无分享,去创建一个
[1] Lee Spector,et al. Evolution of artificial intelligence , 2006, Artif. Intell..
[2] F. Gobet,et al. Moves in Mind: The Psychology of Board Games , 2004 .
[3] E. Broek. Emotional Prosody Measurement (EPM): a voice-based evaluation method for psychological therapy effectiveness. , 2004 .
[4] Steve Pettifer,et al. Absorption, dissociation, locus of control and presence in virtual reality , 2007, Comput. Hum. Behav..
[5] Ning Wang,et al. The politeness effect: Pedagogical agents and learning outcomes , 2008, Int. J. Hum. Comput. Stud..
[6] D. Gentner,et al. Lessons from Analogical Reasoning in the Teaching of Negotiation , 1999 .
[7] K. Squire,et al. HARNESSING THE POWER OF GAMES IN EDUCATION , 2003 .
[8] Aytürk Keles,et al. ZOSMAT: Web-based intelligent tutoring system for teaching-learning process , 2009, Expert Syst. Appl..
[9] Peter van Rosmalen,et al. A learner support model based on peer tutor selection , 2007, J. Comput. Assist. Learn..
[10] Richard Harris,et al. Computer-Assisted International Negotiation: A Tool for Research and Practice , 2002 .
[11] Leah Hoffmann,et al. Learning through games , 2009, Commun. ACM.
[12] D. Leutner. Guided discovery learning with computer-based simulation games: Effects of adaptive and non-adaptive instructional support , 1993 .
[13] Marios C. Angelides,et al. Evaluating intelligent tutoring with gaming-simulations , 1995, WSC '95.
[14] Joseph E. Beck,et al. High-Level Student Modeling with Machine Learning , 2000, Intelligent Tutoring Systems.
[15] L. Thompson,et al. A Look into the Mind of the Negotiator: Mental Models in Negotiation , 2003 .
[16] Johan F. Hoorn,et al. Realism is not all! User engagement with task-related interface characters , 2007, Interact. Comput..
[17] Catholijn M. Jonker,et al. An agent architecture for multi-attribute negotiation using incomplete preference information , 2007, Autonomous Agents and Multi-Agent Systems.
[18] Leigh Thompson,et al. Learning Negotiation Skills: Four Models of Knowledge Creation and Transfer , 2003, Manag. Sci..
[19] Egon L. van den Broek,et al. TACOP: a cognitive agent for a naval training simulation environment , 2005, AAMAS '05.
[20] Sebastián Ventura,et al. Educational data mining: A survey from 1995 to 2005 , 2007, Expert Syst. Appl..
[21] Jari Takatalo,et al. Components of human experience in virtual environments , 2008, Comput. Hum. Behav..
[22] B. Sutton-Smith,et al. Child training and game involvement , 1962 .
[23] Abdolhossein Sarrafzadeh,et al. "How do you know that I don't understand?" A look at the future of intelligent tutoring systems , 2008, Comput. Hum. Behav..
[24] Cristina Conati,et al. Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educational game , 2004, IUI '04.
[25] Yoav Shoham,et al. If multi-agent learning is the answer, what is the question? , 2007, Artif. Intell..
[26] C. J. Wolfe,et al. Negotiation Support Systems in Budget Negotiations: An Experimental Analysis , 2005, J. Manag. Inf. Syst..
[27] Magnus Haake,et al. Design of animated pedagogical agents - A look at their look , 2006, Int. J. Hum. Comput. Stud..
[28] G. Richard Shell. Computer-assisted negotiation and mediation: Where we are and where we are going , 1995 .
[29] James C. Lester,et al. Modeling self-efficacy in intelligent tutoring systems: An inductive approach , 2008, User Modeling and User-Adapted Interaction.
[30] Guus Schreiber,et al. Knowledge Engineering and Management: The CommonKADS Methodology , 1999 .
[31] Ioannis Hatzilygeroudis,et al. Knowledge Representation Requirements for Intelligent Tutoring Systems , 2004, Intelligent Tutoring Systems.
[32] Thomas W. Malone,et al. Guidelines for Designing Educational Computer Programs. , 1983 .
[33] Ralph Johnson,et al. design patterns elements of reusable object oriented software , 2019 .