Mobile augmented reality: video prototyping

As mobile devices become more powerful, new features and user experiences become possible. A good example of such experiences is Augmented reality (AR). Achieved through the combination of current smart- phones processing capabilities and their embedded cameras, AR is a growing trend that offers an interesting approach for a wide variety of applications. However, coupling this new approach to the already demanding design process that characterizes mobile devices, further extends challenges to designers and developers. In this paper we present a preliminary study on prototyping and evaluation techniques for mobile AR. A short experiment within the context of an ongoing design project and initial results are presented along with some resulting guidelines.

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