Clipless dual-space bounds for faster stochastic rasterization
暂无分享,去创建一个
Jaakko Lehtinen | Timo Aila | Samuli Laine | Tero Karras | Tero Karras | Timo Aila | S. Laine | J. Lehtinen
[1] Robert L. Cook,et al. The Reyes image rendering architecture , 1987, SIGGRAPH.
[2] The accumulation buffer: hardware support for high-quality rendering , 1990, SIGGRAPH.
[3] John Hart,et al. ACM Transactions on Graphics , 2004, SIGGRAPH 2004.
[4] Tomas Akenine-Möller,et al. Stochastic rasterization using time-continuous triangles , 2007, GH '07.
[5] Frances Y. Kuo,et al. Constructing Sobol Sequences with Better Two-Dimensional Projections , 2008, SIAM J. Sci. Comput..
[6] Pat Hanrahan,et al. Data-parallel rasterization of micropolygons with defocus and motion blur , 2009, High Performance Graphics.
[7] Eric Enderton,et al. Real-time stochastic rasterization on conventional GPU architectures , 2010, HPG '10.
[8] Kun Zhou,et al. Micropolygon ray tracing with defocus and motion blur , 2010 .
[9] Jaakko Lehtinen,et al. Decoupled sampling for graphics pipelines , 2011, TOGS.