Integrating Mobile Computers into Informal Science Education

This chapter summarizes research findings from the informal learning and educational technology fields that can guide the integration of mobile computers into informal science education (ISE). Design guidelines to support learners to develop robust science-related understandings enhanced by mobile computing are included for programs, exhibitions, and research held in zoos/aquaria, museums, science centers, nature centers, and parks. The empirically-derived findings are organized around four design recommendations applicable to ISE practice and research: (1) Facilitate heads-up technology use that supports social interactions within informal spaces; (2) Augment the visitors’ experiences with games, scientific narratives, and disciplinary-relevant aspects; (3) Incorporate activities that move the visit away from a passive consumption of facts towards the active generation and use of new knowledge; and (4) Revisit the learning experiences afterwards with the inclusion of bridges to home or community, use of social media, and connections to the same or other ISE sites.

[1]  Philip Bell,et al.  Micros and me: leveraging home and community practices in formal science instruction , 2010, ICLS.

[2]  Kevin Crowston,et al.  The future of citizen science: emerging technologies and shifting paradigms , 2012, Frontiers in Ecology and the Environment.

[3]  R. Sawyer The Cambridge Handbook of the Learning Sciences: Introduction , 2014 .

[4]  Brian K. Smith,et al.  Explaining Behavior Through Observational Investigation and Theory Articulation , 2005 .

[5]  Gregory A. Smith,et al.  Place-Based Education: Learning to Be Where We are , 2002 .

[6]  P. Bell,et al.  The Role of Environmental Narratives and Social Positioning in How Place Gets Constructed for and by Youth , 2010 .

[7]  Cynthia Carter Ching,et al.  Digital Photography and Journals in a Kindergarten-First-Grade Classroom: Toward Meaningful Technology Integration in Early Childhood Education , 2006 .

[8]  Wolff-Michael Roth,et al.  Towards a chronotopic theory of “place” in place-based education , 2010 .

[9]  Sue Allen,et al.  Looking for Learning in Visitor Talk: A Methodological Exploration , 2003 .

[10]  Andrew Shouse,et al.  Learning science in informal environments : people, places, and pursuits , 2009 .

[11]  Philip Bell,et al.  Learning in and out of school in diverse environments: Life-Long, Life-Wide, Life-Deep , 2007 .

[12]  Gary Priestnall,et al.  Learning on field trips with mobile technology , 2013 .

[13]  S. Gulati Technology-Enhanced Learning in Developing Nations: A Review. , 2008 .

[14]  Heather Toomey Zimmerman,et al.  Personalized workplace learning: An exploratory study on digital badging within a teacher professional development program , 2014, Br. J. Educ. Technol..

[15]  Leilah Lyons,et al.  Designing opportunistic user interfaces to support a collaborative museum exhibit , 2009, CSCL.

[16]  M. Warschauer,et al.  New Technology and Digital Worlds: Analyzing Evidence of Equity in Access, Use, and Outcomes , 2010 .

[17]  D. Gruenewald The Best of Both Worlds: A Critical Pedagogy of Place , 2003 .

[18]  Tzu-Chien Liu,et al.  The Effects of Mobile Natural-science Learning Based on the 5E Learning Cycle: A Case Study , 2009, J. Educ. Technol. Soc..

[19]  Eric Rosenbaum,et al.  On Location Learning: Authentic Applied Science with Networked Augmented Realities , 2007 .

[20]  Sherry Hsi,et al.  RFID enhances visitors' museum experience at the Exploratorium , 2005, CACM.

[21]  Barney Dalgarno,et al.  Making science real: photo-sharing in biology and chemistry , 2012 .

[22]  Louis M. Gomez,et al.  Connecting School and Community with Science Learning: Real World Problems and School-Community Partnerships as Contextual Scaffolds. , 2001 .

[23]  S. Hsi,et al.  A study of user experiences mediated by nomadic web content in a museum , 2003, J. Comput. Assist. Learn..

[24]  Chris Dede,et al.  EcoMOBILE: Integrating augmented reality and probeware with environmental education field trips , 2013, Comput. Educ..

[25]  J. Michael Spector,et al.  Learning, problem solving, and mindtools : essays in honor of David H. Jonassen , 2013 .

[26]  Shawn Rowe,et al.  Incorporating Handheld Computers into a Public Science Center: A Design Research Study , 2008 .

[27]  Angela Calabrese Barton,et al.  Science learning and a Sense of Place in a Urban Middle School , 2006 .

[28]  Simon Hooper,et al.  Connecting out-of-school learning to home: Digital postcards from summer camp , 2014, TechTrends.

[29]  Yvonne Rogers,et al.  Ambient wood: designing new forms of digital augmentation for learning outdoors , 2004, IDC '04.

[30]  Susan M. Land Cognitive requirements for learning with open-ended learning environments , 2000 .

[31]  Dan Cosley,et al.  SunDial: embodied informal science education using GPS , 2011 .

[32]  Jang-Ping Sheu,et al.  Realizing Outdoor Independent Learning with a Butterfly-Watching Mobile Learning System , 2005 .

[33]  Chris Dede,et al.  Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning , 2009 .

[34]  David H. Jonassen,et al.  Computers as Mindtools for Schools: Engaging Critical Thinking , 1999 .

[35]  Heather Toomey Zimmerman,et al.  Learning in and about rural places: Connections and tensions between students’ everyday experiences and environmental quality issues in their community , 2017 .

[36]  Philip Bell,et al.  Family sense‐making practices in science center conversations , 2010 .

[37]  Yao-Ting Sung,et al.  Mobile guide system using problem-solving strategy for museum learning: a sequential learning behavioural pattern analysis , 2010, J. Comput. Assist. Learn..

[38]  Amy Bruckman,et al.  Income, race, and class: exploring socioeconomic differences in family technology use , 2012, CHI.

[39]  Kurt Squire,et al.  Augmented Reality Simulations on Handheld Computers , 2007 .

[40]  Gerhard Schwabe,et al.  Mobile Learning projects - a critical analysis of the state of the art , 2009, J. Comput. Assist. Learn..

[41]  Philip Bell,et al.  Distributed Expertise in a Science Center: Social and Intellectual Role-Taking by Families , 2008 .

[42]  Susan M. Land,et al.  Student-Centered, Open Learning Environments: Research, Theory, and Practice , 2014 .

[43]  Marcelo Milrad,et al.  The Genesis and Development of Mobile Learning in Europe , 2011 .

[44]  Chester E. Finn,et al.  Removing the Barriers for Teacher Candidates. , 2001 .

[45]  Gwo-Jen Hwang,et al.  Research trends in mobile and ubiquitous learning: a review of publications in selected journals from 2001 to 2010 , 2011, Br. J. Educ. Technol..

[46]  Susan M. Land,et al.  The foundations and assumptions of technology-enhanced student-centered learning environments , 1997 .

[47]  Yuh-Shyan Chen,et al.  A mobile learning system for scaffolding bird watching learning , 2003, J. Comput. Assist. Learn..

[48]  Susan M. Land,et al.  Tree Investigators: Supporting families' scientific talk in an arboretum with mobile computers , 2015 .

[49]  Jocelyn Wishart,et al.  MuseumScouts: Exploring how schools, museums and interactive technologies can work together to support learning , 2010, Comput. Educ..

[50]  Chee-Kit Looi,et al.  Location matters: leveraging knowledge building with mobile devices and Web 2.0 technology , 2009, Interact. Learn. Environ..

[51]  J. Falk,et al.  The Effect of Visitors ‘ Agendas on Museum Learning , 1998 .

[52]  Yen-Ting Lin,et al.  Effectiveness of a Mobile Plant Learning System in a science curriculum in Taiwanese elementary education , 2010, Comput. Educ..

[53]  Clara Cahill,et al.  Using tags to encourage reflection and annotation on data during nomadic inquiry , 2011, CHI.

[54]  Kurt Squire,et al.  Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers , 2007 .

[55]  Kevin Burden,et al.  Viewing Mobile Learning from a Pedagogical Perspective , 2012 .

[56]  Marcia C. Linn,et al.  The Knowledge Integration Perspective on Learning and Instruction , 2005 .

[57]  Brenna McNally,et al.  Mobile learning in museums: how mobile supports for learning influence student behavior , 2011, IDC.

[58]  Tan-Hsu Tan,et al.  RFID-based Ubiquitous Learning Environment for Outdoor Learning , 2007, Seventh IEEE International Conference on Advanced Learning Technologies (ICALT 2007).

[59]  Susan M. Land,et al.  Supporting Conceptual Understandings Outdoors: Findings from the Tree Investigators Mobile Project , 2014, ICLS.

[60]  Matt Dunleavy,et al.  Design Principles for Augmented Reality Learning , 2014 .