Teaching 3D Acquisition for Cultural Heritage: a Theory and Practice Approach

The paper presents the experience of a course (3D Graphics for Cultural Heritage) in the context of Humanistic Informatics degree. The goal of the course was to present an overview of the techniques for the acquisition of 3D models of real objects. The focus was put on freeware/open source solutions that could give the students the possibility to experiment directly on the data, and possibly apply them in their future activities. The acquisition techniques were divided in three groups: 3D scanning, Dense Stereo Reconstruction and ReLightable Images. Moreover, general concepts about 3D Graphics, remote visualization, and planning of projects were part of the subjects. The final project for each student consisted in a practical acquisition of a real objects, using one of the proposed techniques. The results of the projects showed that high quality 3D acquisition is now possible even with low-cost devices and freeware tools, and that it can be a strongpoint for the career of future young CH professionals.

[1]  T. Malzbender,et al.  IMAGING FOSSILS USING REFLECTANCE TRANSFORMATION AND INTERACTIVE MANIPULATION OF VIRTUAL LIGHT SOURCES , 2002 .

[2]  Michael Goesele,et al.  Multi-View Stereo for Community Photo Collections , 2007, 2007 IEEE 11th International Conference on Computer Vision.

[3]  Michal Havlena,et al.  Efficient Structure from Motion by Graph Optimization , 2010, ECCV.

[4]  Ralf Sarlette,et al.  Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions , 2005, Comput. Graph. Forum.

[5]  Roberto Scopigno,et al.  High Quality PTM Acquisition: Reflection Transformation Imaging for Large Objects , 2006, VAST.

[6]  Paolo Cignoni,et al.  Dynamic shading enhancement for reflectance transformation imaging , 2010, JOCCH.

[7]  Thomas Malzbender,et al.  Surface enhancement using real-time photometric stereo and reflectance transformation , 2006, EGSR '06.

[8]  Andrea Fusiello,et al.  Structure-and-motion pipeline on a hierarchical cluster tree , 2009, 2009 IEEE 12th International Conference on Computer Vision Workshops, ICCV Workshops.

[9]  Atsushi Nakazawa,et al.  Bayon Digital Archival Project , 2004 .

[10]  Luc Van Gool,et al.  Easy and cost-effective cuneiform digitizing , 2005 .

[11]  Matthew A. Brown,et al.  Unsupervised 3D object recognition and reconstruction in unordered datasets , 2005, Fifth International Conference on 3-D Digital Imaging and Modeling (3DIM'05).

[12]  David B. Arnold,et al.  Web based presentation of semantically tagged 3D content for public sculptures and monuments in the UK , 2009, Web3D '09.

[13]  Marc Levoy,et al.  The digital Michelangelo project: 3D scanning of large statues , 2000, SIGGRAPH.

[14]  Thomas Malzbender,et al.  New Reflection Transformation Imaging Methods for Rock Art and Multiple-Viewpoint Display , 2006, VAST.

[15]  Paolo Cignoni,et al.  MeshLab: an Open-Source Mesh Processing Tool , 2008, Eurographics Italian Chapter Conference.

[16]  Roberto Scopigno,et al.  Multiscale acquisition and presentation of very large artifacts: The case of portalada , 2011, JOCCH.

[17]  Mike J. Chantler,et al.  Recovery of Fingerprints using Photometric Stereo , 2001 .

[18]  Thomas Malzbender,et al.  Polynomial texture maps , 2001, SIGGRAPH.

[19]  Tomás Pajdla,et al.  Robust Rotation and Translation Estimation in Multiview Reconstruction , 2007, 2007 IEEE Conference on Computer Vision and Pattern Recognition.

[20]  Maarten Vergauwen,et al.  Web-based 3D Reconstruction Service , 2006, Machine Vision and Applications.

[21]  Ute Dercks CENOBIUM : putting together the Romanesque cloister capitals of the Mediterranean region , 2010 .

[22]  Steven M. Seitz,et al.  Photo tourism: exploring photo collections in 3D , 2006, ACM Trans. Graph..

[23]  Andrew Gardner,et al.  Performance relighting and reflectance transformation with time-multiplexed illumination , 2005, ACM Trans. Graph..

[24]  Paul E. Debevec,et al.  Acquiring the reflectance field of a human face , 2000, SIGGRAPH.

[25]  Paolo Cignoni,et al.  PROCESSING A COMPLEX ARCHITECTURAL SAMPLING WITH MESHLAB: THE CASE OF PIAZZA DELLA SIGNORIA , 2012 .