Efficient Algorithms for Octree Motion
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This paper presents e cient algorithms for updating moving octrees. The rst algorithm works for octrees undergoing both translation and rotation motion; it works efciently by compacting source octrees into a smaller set of cubes (not necessarily standard octree cubes) as a precomputation step, and by using a fast, exact cube/cube intersection test between source octree cubes and target octree cubes. A parallel version of the algorithm is also described. Finally, the paper presents an e cient algorithm for the more limited case of octree translation only. Experimental results are given to show the e ciency of the algorithms in comparison to competing algorithms. In addition to being fast, the algorithms presented are also space e cient in that they can produce target octrees in the linear octree representation.
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