Lab of Things in Education
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Lately, much has been said about the Internet of Things and how it is going to change how we will live, work and play. Strategy Analytics forecasts that by 2020, every person on the planet will carry four connected devices [1]. The majority of this growth will be driven by the interconnection of devices, sensors, smart objects and the like, and is expected to usher in changes to almost all aspects of our lives. This change will require, on the one hand, large-scale design, development and deployment of cloud and network systems; and on the other hand, design of hardware sensors, actuators, software middleware, and network protocols.
[1] Steve Hodges,et al. .NET Gadgeteer: A Platform for Custom Devices , 2012, Pervasive.
[2] Stefan Saroiu,et al. An Operating System for the Home , 2012, NSDI.