Sloped Terrain Segmentation for Autonomous Drive Using Sparse 3D Point Cloud

A ubiquitous environment for road travel that uses wireless networks requires the minimization of data exchange between vehicles. An algorithm that can segment the ground in real time is necessary to obtain location data between vehicles simultaneously executing autonomous drive. This paper proposes a framework for segmenting the ground in real time using a sparse three-dimensional (3D) point cloud acquired from undulating terrain. A sparse 3D point cloud can be acquired by scanning the geography using light detection and ranging (LiDAR) sensors. For efficient ground segmentation, 3D point clouds are quantized in units of volume pixels (voxels) and overlapping data is eliminated. We reduce nonoverlapping voxels to two dimensions by implementing a lowermost heightmap. The ground area is determined on the basis of the number of voxels in each voxel group. We execute ground segmentation in real time by proposing an approach to minimize the comparison between neighboring voxels. Furthermore, we experimentally verify that ground segmentation can be executed at about 19.31 ms per frame.

[1]  Beatriz Marcotegui,et al.  Point cloud segmentation towards urban ground modeling , 2009, 2009 Joint Urban Remote Sensing Event.

[2]  Christoph Stiller,et al.  Segmentation of 3D lidar data in non-flat urban environments using a local convexity criterion , 2009, 2009 IEEE Intelligent Vehicles Symposium.

[3]  Michael Himmelsbach,et al.  Fast segmentation of 3D point clouds for ground vehicles , 2010, 2010 IEEE Intelligent Vehicles Symposium.

[4]  Bertrand Douillard,et al.  On the segmentation of 3D LIDAR point clouds , 2011, 2011 IEEE International Conference on Robotics and Automation.

[5]  Vangalur S. Alagar,et al.  Publishing and discovering context-dependent services , 2013, Human-centric Computing and Information Sciences.

[6]  Ali Gökhan Yavuz,et al.  ETSI compliant GeoNetworking protocol layer implementation for IVC simulations , 2012, 2012 International Conference on Computer, Information and Telecommunication Systems (CITS).

[7]  Wei Song,et al.  Intuitive Terrain Reconstruction Using Height Observation-Based Ground Segmentation and 3D Object Boundary Estimation , 2012, Sensors.

[8]  Wei-Ho Chung,et al.  A Cross-Layer Unequal Error Protection Scheme for Prioritized H.264 Video using RCPC Codes and Hierarchical QAM , 2013, J. Inf. Process. Syst..

[9]  Myoun-Jae Lee A Study on Game Production Education through Recent Trend Analysis of 3D Game Engine , 2013 .

[10]  Gonzalo Pajares,et al.  New Trends in Robotics for Agriculture: Integration and Assessment of a Real Fleet of Robots , 2014, TheScientificWorldJournal.

[11]  Wei Song,et al.  Traversable Ground Surface Segmentation and Modeling for Real-Time Mobile Mapping , 2014, Int. J. Distributed Sens. Networks.

[12]  Bin Dai,et al.  Gaussian-Process-Based Real-Time Ground Segmentation for Autonomous Land Vehicles , 2013, Journal of Intelligent & Robotic Systems.

[13]  Xiyuan Chen,et al.  Adaptive Iterated Extended Kalman Filter and Its Application to Autonomous Integrated Navigation for Indoor Robot , 2014, TheScientificWorldJournal.