EXPLORING THE POTENTIAL OF LANGUAGE LEARNING THROUGH VIDEO MAKING

In the late 80s material designers and language methodologists advocated for the integration of video into language teaching (see, for example, [1] and [2]) and subsequently many articles, resource books for teachers, and video series were published for this purpose. Yet, looking back, we can see that in classroom practices video has never had a prominent role in language learning and, if used, it was often regarded as a tool to design “filling-in” activities which failed to exploit video watching or video making as a stimulus to generate genuine communication in the classroom. Today digital technology provides a new framework as (a) it is accessible and affordable, (b) it simplifies the production process and (c) it helps students find an audience for their video productions, especially if they are delivered on the Internet [3]. In such a context, it is not unusual to observe that video making projects replace video watching activities in the language classrooms, particularly if teachers choose to adopt a constructivist approach to language teaching. Research on the potential of digital video making, then, should not be restricted to the analysis of current literature on the topic (see, among others, [4]; [5]; [6]) and ought to examine what teachers and their students produce (as in, for example, [7]). This paper aims to be a contribution to such an approach. The present study, conducted within the framework of a European project – DIVIS (DIgital VIdeo Streaming and multilingualism; 141759-LLP-1-2008_1-DE-COMENIUS-CMP) – aims at exploring how digital video devices and current approaches to video production can serve as tools for language learning. Our presentation will have a double-folded objective. On the one hand, we will present what current literature says on language learning through video making. On the other hand, we will analyse and categorise examples of video productions produced by language learners. In turn, this second objective will allow us to discuss (a) what kind of video projects and tasks are more likely to help students develop both their linguistic and digital communicative competences and (b) which are the new challenges teachers need to face.

[1]  Gulbahar H. Beckett,et al.  The Project Framework: a tool for language, content, and skills integration , 2005 .

[2]  Deborah L. Begoray,et al.  Creating Participatory Photonovels: A Classroom Guide , 2008 .

[3]  David H. Jonassen,et al.  Constructivism: Implications for the Design and Delivery of Instruction , 1996 .

[4]  Hiroaki Ogata,et al.  Video-Based Language Learning Environment Using an Online Video-Editing System , 2002 .

[5]  S. Heath,et al.  Handbook of Research on Teaching Literacy Through the Communicative and Visual Arts , 2004 .

[6]  Paul White,et al.  Video Streaming: a guide for educational development , 2002 .

[7]  Bertram C. Bruce,et al.  The Disappearance of Technology: Toward an Ecological Model of Literacy , 1998 .

[8]  Erwin Tschirner,et al.  Language Acquisition in the Classroom: The Role of Digital Video , 2001 .

[9]  David H. Jonassen,et al.  Handbook of Research on Educational Communications and Technology : A Project of the Association for Educational Communications and Technology , 1996 .

[10]  David Buckingham,et al.  The Difference is Digital? Digital Technology and Student Media Production , 1999 .

[11]  S. Michaels,et al.  A pedagogy of Multiliteracies Designing Social Futures , 1996 .

[12]  Michele Knobel,et al.  New Literacies: changing knowledge and classroom learning , 2003 .

[13]  James Paul Gee,et al.  What video games have to teach us about learning and literacy , 2007, CIE.

[14]  Gunther Kress,et al.  Literacy in the New Media Age , 2003 .

[15]  M. Allan,et al.  Teaching English with video , 1985 .

[16]  Samuel Fee,et al.  Pedagogical Approaches for the Use of Digital Video , 2003 .

[17]  Matthew J. Koehler,et al.  Teachers Learning Technology by Design , 2005 .

[18]  Judy Lambert,et al.  Multimedia Technologies and Familiar Spaces: 21st-Century Teaching for 21st-Century Learners , 2008 .

[19]  Cynthia White,et al.  Students' Perceived Value of Video in a Multimedia Language Course , 2000 .

[20]  Mark J. Hofer,et al.  Digital Moviemaking—The Harmonization of Technology, Pedagogy and Content , 2005 .

[21]  John Sweeder Digital Video in the Classroom: Integrating Theory and Practice , 2007 .

[22]  Mark J. Hofer,et al.  Reinventing PowerPoint: A New Look at an Old Tool , 2006 .

[23]  Christiane Dalton-Puffer Discourse in Content and Language Integrated Learning Clil Classrooms , 2007 .

[24]  David D. Parker Show Us a Story: An Overview of Recent Research and Resource Development Work at the British Film Institute , 2002 .

[25]  T. Reeves The Impact of Media and Technology in Schools A Research Report prepared for The Bertelsmann Foundation , 1998 .

[26]  Etienne Wenger,et al.  Communities of Practice: Learning, Meaning, and Identity , 1998 .

[27]  David H. Jonassen,et al.  Supporting Communities of Learners with Technology: A Vision for Integrating Technology with Learning in Schools. , 1995 .

[28]  Tracey M. Derwing,et al.  Second Language Acquisition as Situated Practice: Task Accomplishment in the French Second Language Classroom , 2004 .

[29]  M. Prensky Digital Natives, Digital Immigrants , 2001 .

[30]  Päivi Karppinen,et al.  Meaningful Learning with Digital and Online Videos: Theoretical Perspectives , 2005 .

[31]  Etienne Wenger,et al.  Situated Learning: Legitimate Peripheral Participation , 1991 .

[32]  D. Alvermann Adolescents and Literacies in a Digital World , 2002 .

[33]  Nick Peacey,et al.  Using television and video to support learning : a handbook for teachers in special and mainstream schools , 1999 .

[34]  Jason Goulah,et al.  Village Voices, Global Visions: Digital Video as a Transformative Foreign Language Learning Tool , 2007 .