Imagining Artificial Intelligence Applications with People with Visual Disabilities using Tactile Ideation
暂无分享,去创建一个
Edward Cutrell | Cecily Morrison | Anupama Dhareshwar | Kevin Doherty | Anja Thieme | Alex Taylor | C. Morrison | Edward Cutrell | Anja Thieme | Kevin Doherty | Alex S. Taylor | Anupama Dhareshwar
[1] Alan Borning,et al. Where's my bus stop?: supporting independence of blind transit riders with StopInfo , 2014, ASSETS.
[2] Tony Stockman,et al. Participatory Design with Blind Users: A Scenario-Based Approach , 2013, INTERACT.
[3] David Swann,et al. NHS at Home : ssing Lego Serious Play to capture service narratives and envision future healthcare products , 2011 .
[4] Shaun K. Kane,et al. The Invisible Work of Accessibility: How Blind Employees Manage Accessibility in Mixed-Ability Workplaces , 2015, ASSETS.
[5] Roberto Manduchi,et al. Zebra Crossing Spotter: Automatic Population of Spatial Databases for Increased Safety of Blind Travelers , 2015, ASSETS.
[6] Shaun K. Kane,et al. Collaborative Accessibility: How Blind and Sighted Companions Co-Create Accessible Home Spaces , 2015, CHI.
[7] João Guerreiro,et al. Faster Text-to-Speeches: Enhancing Blind People's Information Scanning with Faster Concurrent Speech , 2015, ASSETS.
[8] Jutta Treviranus,et al. ChartMaster: A Tool for Interacting with Stock Market Charts using a Screen Reader , 2015, ASSETS.
[9] Gerhard Weber,et al. Collaborative Creation of Digital Tactile Graphics , 2015, ASSETS.
[10] Amy Hurst,et al. What not to wearable: using participatory workshops to explore wearable device form factors for blind users , 2015, W4A.
[11] Michael Golembewski,et al. Ideation decks: a card-based design ideation tool , 2010, Conference on Designing Interactive Systems.
[12] Dave Gray,et al. Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers , 2010 .
[13] Juan Ye,et al. Capturing social cues with imaging glasses , 2016, UbiComp Adjunct.
[14] Sethuraman Panchanathan,et al. Social Interaction Assistant: A Person-Centered Approach to Enrich Social Interactions for Individuals With Visual Impairments , 2016, IEEE Journal of Selected Topics in Signal Processing.
[15] Sethuraman Panchanathan,et al. A Systematic Requirements Analysis and Development of an Assistive Device to Enhance the Social Interaction of People Who are Blind or Visually Impaired , 2008 .
[16] Sri Hastuti Kurniawan,et al. Blind Photographers and VizSnap: A Long-Term Study , 2016, ASSETS.
[17] Stephen Lindsay,et al. Invisible design: exploring insights and ideas through ambiguous film scenarios , 2012, DIS '12.
[18] Anke M. Brock. Touch the map!: designing interactive maps for visually impaired people , 2013, ASAC.
[19] Stephen Lindsay,et al. Questionable concepts: critique as resource for designing with eighty somethings , 2012, CHI.
[21] Shaomei Wu,et al. Automatic Alt-text: Computer-generated Image Descriptions for Blind Users on a Social Network Service , 2017, CSCW.
[22] N. Kemp,et al. Social psychological aspects of blindness: A review , 1981 .
[23] Antonio Criminisi,et al. Improving Indoor Mobility of the Visually Impaired with Depth-Based Spatial Sound , 2015, 2015 IEEE International Conference on Computer Vision Workshop (ICCVW).
[24] John Seely Brown,et al. Borderline Issues: Social and Material Aspects of Design , 1994, Hum. Comput. Interact..
[25] Jacob O. Wobbrock,et al. Self-Conscious or Self-Confident? A Diary Study Conceptualizing the Social Accessibility of Assistive Technology , 2016, ACM Trans. Access. Comput..
[26] Abigail Sellen,et al. "Like Having a Really Bad PA": The Gulf between User Expectation and Experience of Conversational Agents , 2016, CHI.
[27] Rama Chellappa,et al. The Design and Preliminary Evaluation of a Finger-Mounted Camera and Feedback System to Enable Reading of Printed Text for the Blind , 2014, ECCV Workshops.
[28] Tom Rodden,et al. Playing the Legal Card: Using Ideation Cards to Raise Data Protection Issues within the Design Process , 2015, CHI.
[29] Roberto Manduchi,et al. The last meter: blind visual guidance to a target , 2014, CHI.
[30] Eelke Folmer,et al. Headlock: a wearable navigation aid that helps blind cane users traverse large open spaces , 2014, ASSETS.
[31] Annuska Zolyomi,et al. Social Dimensions of Technology-Mediated Sight , 2016, ASSETS.
[32] Markus Funk,et al. DroneNavigator: Using Drones for Navigating Visually Impaired Persons , 2015, ASSETS.
[33] T. Martin. American Printing House for the Blind , 2014 .
[34] Maya Cakmak,et al. Enabling building service robots to guide blind people a participatory design approach , 2016, 2016 11th ACM/IEEE International Conference on Human-Robot Interaction (HRI).
[35] Timothy Merritt,et al. Method Card Design Dimensions: A Survey of Card-Based Design Tools , 2013, INTERACT.
[36] Richard E. Ladner,et al. StructJumper: A Tool to Help Blind Programmers Navigate and Understand the Structure of Code , 2015, CHI.
[37] Uran Oh,et al. Current and future mobile and wearable device use by people with visual impairments , 2014, CHI.
[38] Thomas Bachmann,et al. Ideation: The Birth and Death of Ideas , 2004 .
[39] Amy Hurst,et al. "just let the cane hit it": how the blind and sighted see navigation differently , 2014, ASSETS.
[40] Hironobu Takagi,et al. NavCog: a navigational cognitive assistant for the blind , 2016, MobileHCI.
[41] Rob Miller,et al. VizWiz: nearly real-time answers to visual questions , 2010, UIST.
[42] Oussama Metatla,et al. Designing with and for people living with visual impairments: audio-tactile mock-ups, audio diaries and participatory prototyping , 2015 .
[43] Patrick Olivier,et al. Syrian Refugees and Digital Health in Lebanon: Opportunities for Improving Antenatal Health , 2016, CHI.
[44] D. Massey. Space, Place, and Gender , 1994 .
[45] Chieko Asakawa,et al. People with Visual Impairment Training Personal Object Recognizers: Feasibility and Challenges , 2017, CHI.
[46] Meredith Ringel Morris,et al. "With most of it being pictures now, I rarely use it": Understanding Twitter's Evolving Accessibility to Blind Users , 2016, CHI.
[47] Yuhang Zhao,et al. CueSee: exploring visual cues for people with low vision to facilitate a visual search task , 2016, UbiComp.
[48] Batya Friedman,et al. The envisioning cards: a toolkit for catalyzing humanistic and technical imaginations , 2012, CHI.
[49] Dhruv Jain. Path-guided indoor navigation for the visually impaired using minimal building retrofitting , 2014, ASSETS.
[50] Jacob O. Wobbrock,et al. In the shadow of misperception: assistive technology use and social interactions , 2011, CHI.
[51] Matt Ratto,et al. Blind tennis: extreme users and participatory design , 2014, PDC '14.
[52] Jun Hu,et al. Tactile Band: Accessing Gaze Signals from the Sighted in Face-to-Face Communication , 2016, Tangible and Embedded Interaction.
[53] Daniel P. Siewiorek,et al. Customizable 3D Printed Tactile Maps as Interactive Overlays , 2016, ASSETS.
[54] Giovanni Fusco,et al. The Tactile Graphics Helper: Providing Audio Clarification for Tactile Graphics Using Machine Vision , 2015, ASSETS.