RoomBugs: simulating insect infestations in elementary classrooms
暂无分享,去创建一个
[1] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[2] Yvonne Rogers,et al. Using 'tangibles' to promote novel forms of playful learning , 2003, Interact. Comput..
[3] Joanna C. Dunlap,et al. Rich environments for active learning: a definition , 1995 .
[4] Yvonne Rogers,et al. A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children , 2002, Presence: Teleoperators & Virtual Environments.
[5] Mark Weiser,et al. Some computer science issues in ubiquitous computing , 1993, CACM.
[6] Yvonne Rogers,et al. Learning through digitally-augmented physical experiences: Reflections on the ambient wood project. , 2002 .
[7] Brent G. Wilson. Metaphors for Instruction: Why We Talk about Learning Environments. , 1995 .
[8] Tom Moher,et al. Roomquake: embedding dynamic phenomena within the physical space of an elementary school classroom , 2005, CHI EA '05.