An AOI Intersecting Triggering Server Message Filter Method
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For the bottle-neck problem of server load in DVE(Distributed Virtual Environment) system,a new server load optimized method using avatars' AOI(Area of Interest) "intersection" was presented.It tries to transfer message data directly among all "avatars",which can reduce server's network load compared to the traditional AOI-based server load optimizing method.Theory analysis for this method is discussed.A series of simulation experiments were also made to prove the rightness of the theory.The experimental results prove that the new method produces less server message workload than the traditional method.