EdiPulse: Turning Physical Activity Into Chocolates
暂无分享,去创建一个
[1] Kazuhiro Jo,et al. Laser cooking: a novel culinary technique for dry heating using a laser cutter and vision technology , 2012, CEA '12.
[2] Jodi Forlizzi,et al. Understanding my data, myself: supporting self-reflection with ubicomp technologies , 2011, UbiComp '11.
[3] A. Marcel,et al. The body and the self , 1995 .
[4] Xiaojuan Ma,et al. Food messaging: using edible medium for social messaging , 2014, CHI.
[5] Silvia Lindtner,et al. Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game , 2006, UbiComp.
[6] Rob Comber,et al. Food for thought: designing for critical reflection on food practices , 2012, DIS '12.
[7] Yvonne Rogers,et al. Digitally Enhanced Food , 2012, IEEE Pervasive Computing.
[8] D. Lupton,et al. Food, the body, and the self , 1996 .
[9] Larissa Hjorth,et al. Understanding physical activity through 3D printed material artifacts , 2014, CHI.
[10] Kenton O'Hara,et al. Designing for human – food interaction: An introduction to the special issue on ‘ food and interaction design ’ , 2013 .
[11] C. Spence,et al. Technology at the dining table , 2013, Flavour.
[12] David W. McDonald,et al. Theory-driven design strategies for technologies that support behavior change in everyday life , 2009, CHI.