Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
暂无分享,去创建一个
Laurent Étienne | Anatole Lécuyer | Jean-Marie Burkhardt | Jean-Marie Burkhardt | A. Lécuyer | L. Étienne
[1] Shumin Zhai,et al. What You Feel Must Be What You See: Adding Tactile Feedback to the Trackpoint , 1999, INTERACT.
[2] M. D. R. Minsky,et al. Computational Haptics : The Sandpaper System for Synthesizing Texture for with a Force-Feedback Haptic Display , 1995 .
[3] Shumin Zhai,et al. Manual and gaze input cascaded (MAGIC) pointing , 1999, CHI '99.
[4] Cagatay Basdogan,et al. A Ray-Based Haptic Rendering Technique for Displaying Shape and Texture of 3D Objects in Virtual Environments , 1997, Dynamic Systems and Control.
[5] Issei Fujishiro,et al. 3D haptic shape perception using a 2D device , 2002, SIGGRAPH '02.
[6] Abderrahmane Kheddar,et al. Pseudo-haptic feedback: can isometric input devices simulate force feedback? , 2000, Proceedings IEEE Virtual Reality 2000 (Cat. No.00CB37048).
[7] Fumiaki Tomita,et al. EVALUATION OF INTERACTIVE TACTILE DISPLAY SYSTEM , 2000 .
[8] S. H. Sato,et al. Interaction design for large displays , 1997, INTR.
[9] Ken Hinckley,et al. Passive real-world interface props for neurosurgical visualization , 1994, CHI '94.
[10] Maureen C. Stone,et al. Snap-dragging , 1986, SIGGRAPH.
[11] Vincent Hayward,et al. Force can overcome object geometry in the perception of shape through active touch , 2001, Nature.
[12] Susan J. Lederman,et al. Computational haptics: the sandpaper system for synthesizing texture for a force-feedback display , 1995 .
[13] Willis J. Tompkins,et al. Sensory substitution for space gloves and for space robots , 1987 .
[14] Grigore C. Burdea,et al. Force and Touch Feedback for Virtual Reality , 1996 .
[15] Motoyuki Akamatsu,et al. Movement characteristics using a mouse with tactile and force feedback , 1996, Int. J. Hum. Comput. Stud..