Feasibility of Interactive Video Games for Influence on Balance in Institutionalized Elderly People
暂无分享,去创建一个
Antoaneta Dimitrova | Kristin Grigorova-Petrova | Daniela Lubenova | Darina Zaharieva | Dance Vasileva | A. Dimitrova | Daniela Lubenova | Kristin Grigorova-Petrova | D. Vasileva | Darina Zaharieva
[1] Eleni Fotiadou,et al. The effect of a digital interactive game in distractibility, hyperactivity and impulsivity in individuals with attention deficit hyperactivity disorder and intellectual disability , 2014 .
[2] Shuichi Obuchi,et al. New Intervention Program for Preventing Falls Among Frail Elderly People: The Effects of Perturbed Walking Exercise Using a Bilateral Separated Treadmill , 2004, American journal of physical medicine & rehabilitation.
[3] M. Woollacott,et al. Predicting the probability for falls in community-dwelling older adults using the Timed Up & Go Test. , 2000, Physical therapy.
[4] Bradford J McFadyen,et al. Efficacy of virtual reality-based intervention on balance and mobility disorders post-stroke: a scoping review , 2015, Journal of NeuroEngineering and Rehabilitation.
[5] D. Brooks,et al. Validity of 3 physical performance measures in inpatient geriatric rehabilitation. , 2006, Archives of physical medicine and rehabilitation.
[6] A. King,et al. Physical Activity and Public Health in Older Adults , 2007 .
[7] E. Stokes,et al. How much change is true change? The minimum detectable change of the Berg Balance Scale in elderly people. , 2009, Journal of rehabilitation medicine.
[8] Zahra Moussavi,et al. Effects of an Interactive Computer Game Exercise Regimen on Balance Impairment in Frail Community-Dwelling Older Adults: A Randomized Controlled Trial , 2011, Physical Therapy.
[9] Courtney G. E. Hilderman,et al. Virtual Reality Therapy for Adults Post-Stroke: A Systematic Review and Meta-Analysis Exploring Virtual Environments and Commercial Games in Therapy , 2014, PloS one.
[10] Heidi Sveistrup,et al. Functional Balance and Dual-Task Reaction Times in Older Adults Are Improved by Virtual Reality and Biofeedback Training , 2007, Cyberpsychology Behav. Soc. Netw..
[11] Iulian Lancu,et al. [The minimental state examination--an up-to-date review]. , 2006, Harefuah.
[12] K. Rockwood,et al. A five-point change in Modified Mini-Mental State Examination was clinically meaningful in community-dwelling elderly people. , 2008, Journal of clinical epidemiology.
[13] L. K. Boulgarides,et al. Use of clinical and impairment-based tests to predict falls by community-dwelling older adults. , 2003, Physical therapy.
[14] Darryl Charles,et al. Optimising engagement for stroke rehabilitation using serious games , 2009, The Visual Computer.
[15] Patima Silsupadol,et al. Training of balance under single- and dual-task conditions in older adults with balance impairment. , 2006, Physical therapy.
[16] R. Hébert,et al. Age‐ and education‐specific reference values for the Mini‐Mental and Modified Mini‐Mental State Examinations derived from a non‐demented elderly population , 1997, International journal of geriatric psychiatry.
[17] J. Manson,et al. Physical activity, including walking, and cognitive function in older women. , 2004, JAMA.