Scaffolding for Inquiry Learning in Computer-Based Learning Environments

Currently, there exists a lack of consensus regarding the types and purposes of scaffolding features within the educational design community. In this work, we seek to establish a common framework of scaffolding types as a grounded reference for researchers and designers of computer-based learning environments. We looked to three successful computer-based learning environments, PhET Interactive Simulations, ETL E-slate Microworlds, and Young Researcher for examples of designed-in features that serve as scaffolds – finding five general scaffolding types. We present descriptions and examples of each scaffolding type, which includes scaffolds for scope of domain knowledge, inquiry pathway, sequencing, feedback, and cueing.

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