Promoting Joint Attention with Computer Supported Collaboration in Children with Autism

There exists mounting evidence in favor of computer supported autism interventions at the individual level. However, the potential benefits of using computer supported collaboration to encourage social interactions between individuals with autism and typically developed individuals are underexplored, particularly in developing regions. We present an exploratory study of a collaborative gesture-based application, Balloons. The application encourages joint attention, which is defined as the shared attention between two individuals towards the same object. Using mixed methods, we evaluated Balloons for three weeks in New Delhi with ten medium-low functioning autistic children. Our findings suggest that employing CSC interventions for children with autism in India provide (a) observable improvements in social interaction with typically developed peers, (b) the opportunity to customize and individualize intervention to cater to a large spectrum of children and (c) the potential opportunity of reducing fears of certain objects.

[1]  Franca Garzotto,et al.  Exploring motion-based touchless games for autistic children's learning , 2013, IDC.

[2]  Catherine Lord,et al.  The Social Communication Questionnaire Manual , 2003 .

[3]  Niall Firth Kinect cameras watch for autism , 2012 .

[4]  Lizbeth Escobedo,et al.  SensoryPaint: a multimodal sensory intervention for children with neurodevelopmental disorders , 2014, UbiComp.

[5]  B. Robins,et al.  Does appearance matter in the interaction of children with autism with a humanoid robot , 2006 .

[6]  Narcís Parés,et al.  Promotion of creative activity in children with severe autism through visuals in an interactive multisensory environment , 2005, IDC '05.

[7]  Eirini Christinaki,et al.  A gesture-controlled serious game for teaching emotion recognition skills to preschoolers with autism , 2013, FDG.

[8]  Tony Charman,et al.  Why is joint attention a pivotal skill in autism? , 2003, Philosophical transactions of the Royal Society of London. Series B, Biological sciences.

[9]  A. Carreras,et al.  MEDIATE : An interactive multisensory environment for children with severe autism and no verbal communication . , 2004 .

[10]  M. Zancanaro,et al.  Increasing social engagement in children with high-functioning autism spectrum disorder using collaborative technologies in the school environment , 2013, Autism : the international journal of research and practice.

[11]  Svetha Venkatesh,et al.  TOBY: early intervention in autism through technology , 2013, CHI.

[12]  C. Corsello,et al.  Early Intervention in Autism , 2005 .

[13]  P. Mundy,et al.  A longitudinal study of joint attention and language development in autistic children , 1990, Journal of autism and developmental disorders.

[14]  Mirko Gelsomini,et al.  Designing and evaluating touchless playful interaction for ASD children , 2014, IDC.

[15]  Wendy Keay-Bright,et al.  Can computers create relaxation? Designing ReacTickles© software with children on the autistic spectrum , 2007 .

[16]  Tamara C Daley From symptom recognition to diagnosis: children with autism in urban India. , 2004, Social science & medicine.

[17]  C. Kasari,et al.  Joint attention and symbolic play in young children with autism: a randomized controlled intervention study. , 2006, Journal of child psychology and psychiatry, and allied disciplines.

[18]  B. Leventhal,et al.  The Autism Diagnostic Observation Schedule—Generic: A Standard Measure of Social and Communication Deficits Associated with the Spectrum of Autism , 2000, Journal of autism and developmental disorders.

[19]  Robert E. Kraut,et al.  Social use of computer-mediated communication by adults on the autism spectrum , 2010, CSCW '10.

[20]  P. Mundy,et al.  Joint Attention and Early Social Communication: Implications for Research on Intervention with Autism , 1997, Journal of Autism and Developmental Disorders.

[21]  Lilly Irani,et al.  There's methodology in the madness: toward critical HCI ethnography , 2010, CHI Extended Abstracts.

[22]  Frances Goodhart,et al.  How many ways can the point be made? Evidence from children with and without autism , 1993 .

[23]  L. LeBlanc,et al.  Use of Technology in Interventions for Children with Autism , 2004 .

[24]  K Gillespie-Lynch Response to and initiation of joint attention: Overlapping but distinct roots of development in autism? , 2013 .

[25]  Sara Bernardini,et al.  ECHOES: An intelligent serious game for fostering social communication in children with autism , 2014, Inf. Sci..

[26]  Christopher Frauenberger,et al.  Social Communication between Virtual Characters and Children with Autism , 2011, AIED.

[27]  B. Robins,et al.  Robot-mediated joint attention in children with autism : A case study in robot-human interaction , 2004 .

[28]  Uttama Lahiri,et al.  Development of a novel robot-mediated adaptive response system for joint attention task for children with autism , 2011, 2011 RO-MAN.

[29]  B. Mineo,et al.  Engagement with Electronic Screen Media Among Students with Autism Spectrum Disorders , 2009, Journal of autism and developmental disorders.

[30]  E. Schopler,et al.  Toward objective classification of childhood autism: Childhood Autism Rating Scale (CARS) , 1980, Journal of autism and developmental disorders.