Introduction to Mobile Development

It seems like in the last year or so everyone and their dog has been jumping on the mobile bandwagon. Prior to the iPhone (and subsequently, Android-based phones), there hadn't been a smartphone that appealed to the masses and proved that the technology had truly “arrived.” Adobe was very quick to start figuring out to get their extremely popular platform onto each of these new devices. However, because of fine-print legalities in various terms of service documents and certain technology decisions, Adobe has had to create two very different workflows. In this chapter, we will examine two very different platforms, iOS and Android, and how Flash works with each of them.