A Software System Integration Methodology of Agent -Oriented Simulations

In this paper, a system integration methodology of agent-oriented simulations based on HLA is proposed for war gaming systems integration on aggregate level. It expands object class into systematic agent class with self-controlling organisms, which operate as mold plate to generate agents. According to the requirements for seamless interoperations for war gaming systems integration, agent class is represented by a four level hierarchical structure, inheriting three level public father classes working as RTI interface of agents which present for communication protocol, synchronization protocol and interaction protocol respectively. At last, an aggregate prototype system of multi-agents combinatory integration for joint operations simulation is realized.