The nature of child computer interaction
暂无分享,去创建一个
[1] Patrizia Marti,et al. Creative interactive play for disabled children , 2009, IDC.
[2] Janet C. Read,et al. Bluebells: a design method for child-centred product development , 2006, NordiCHI '06.
[3] Marek Hatala,et al. ec(h)o: situated play in a tangible and audio museum guide , 2006, DIS '06.
[4] Karen Littleton,et al. It is best to point for young children: a comparison of children's pointing and dragging , 1998 .
[5] Kristina Höök,et al. SenToy: a tangible interface to control the emotions of a synthetic character , 2003, AAMAS '03.
[6] Mathilde M. Bekker,et al. Developmentally situated design (DSD): making theoretical knowledge accessible to designers of children's technology , 2011, CHI.
[7] Dania Bilal,et al. Differences and similarities in information seeking: children and adults as Web users , 2002, Inf. Process. Manag..
[8] Robert Biddle,et al. Let's clean up this mess: exploring multi-touch collaborative play , 2009, CHI Extended Abstracts.
[9] Roshan Lalintha Peiris,et al. Huggy Pajama: a mobile parent and child hugging communication system , 2008, IDC.
[10] Allison Druin,et al. The design of children's technology , 1998 .
[11] Frances F. Jacobson. From Dewey to Mosaic: considerations in interface design for children , 1995, Internet Res..
[12] Elizabeth Foss,et al. Children's roles using keyword search interfaces at home , 2010, CHI.
[13] Berry Eggen,et al. Comparing early design methods for children , 2007, IDC.
[14] E. Ackermann,et al. The "Agency" Model of Transactions: Toward an Understanding of Children's Theory of Control. , 1991 .
[15] Juan Pablo Hourcade,et al. Interaction Design and Children , 2008, Found. Trends Hum. Comput. Interact..
[16] Yvonne Rogers,et al. Fat Finger Worries: How Older and Younger Users Physically Interact with PDAs , 2005, INTERACT.
[17] Panos Markopoulos,et al. Interaction design and children , 2003, Interact. Comput..
[18] Allison Druin,et al. KidStory: A technology design partnership with children , 2001, Behav. Inf. Technol..
[19] Seymour Papert,et al. Mindstorms: Children, Computers, and Powerful Ideas , 1981 .
[20] Yvonne Rogers,et al. A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children , 2002, Presence: Teleoperators & Virtual Environments.
[21] Kirsten Risden,et al. Evaluating computer game concepts with children , 2004, IDC '04.
[22] Gregory D. Abowd,et al. Supporting parent-child communication in divorced families , 2009, Int. J. Hum. Comput. Stud..
[23] Allison Druin,et al. Designing multimedia environments for children: computers, creativity, and kids , 1996 .
[24] Jennifer Ann Rode,et al. Digital parenting: designing children's safety , 2009, BCS HCI.
[25] Janet C. Read,et al. Evaluation of Tangible User Interfaces (TUIs) for and with Children - Methods and Challenges , 2007, HCI.
[26] Eunice Fisher. Joint composition at the computer: Learning to talk about writing , 1994 .
[27] Yvonne Rogers,et al. Around the table: are multiple-touch surfaces better than single-touch for children's collaborative interactions? , 2009, CSCL.
[28] D. Pepler,et al. The study of children's play: Some suggested future directions , 1980 .
[29] Kirsten Risden,et al. Guidelines for usability testing with children , 1997, INTR.
[30] Hanna Strömberg,et al. A group game played in interactive virtual space: design and evaluation , 2002, DIS '02.
[31] Christina Haas,et al. 'What did I just say?’ Reading problems in writing with the machine , 1986 .
[32] H. Mcclelland,et al. Learning environments. , 2004, Accident and emergency nursing.
[33] P. Markopoulos,et al. The parent evaluator method , 2005 .
[34] Barbara S. Chaparro,et al. Which Fonts Do Children Prefer to Read Online? 1 , 2001 .
[35] Jack Mostow,et al. Demonstration of a reading coach that listens , 1995, UIST '95.
[36] Allison Druin,et al. Cooperative inquiry: developing new technologies for children with children , 1999, CHI '99.
[37] Alan F. Blackwell,et al. Curriculum-focused design , 2003, IDC '03.
[38] Panos Markopoulos,et al. pOwerball: the design of a novel mixed-reality game for children with mixed abilities , 2005, IDC '05.
[39] Amy Bruckman,et al. Human-computer interaction for kids , 2002 .
[40] Michael Burmester,et al. Hedonic and ergonomic quality aspects determine a software's appeal , 2000, CHI.
[41] Marina Umaschi Bers,et al. Interactive storytelling systems for children: using technology to explore language and identity , 1999 .
[42] David V. Keyson,et al. KidReporter : a method for engaging children in making a newspaper to gather user requirements , 2002 .
[43] Vero Vanden Abeele,et al. Laddering with young children in User eXperience evaluations: theoretical groundings and a practical case , 2010, IDC.
[44] Neil Selwyn,et al. Schooling the Mobile Generation: The future for schools in the mobile-networked society , 2003 .
[45] P. Markopoulos,et al. Interaction design and children: (IDC 2002) , 2003, CHIB.
[46] P. Klein,et al. The use of computers in kindergarten, with or without adult mediation; effects on children's cognitive performance and behavior , 2000 .
[47] Elsevier Sdol. International Journal of Human-Computer Studies , 2009 .
[48] Mitchel Resnick,et al. MultiLogo: A Study of Children and Concurrent Programming , 1990, Interact. Learn. Environ..
[49] Erik Strommen. Children's use of mouse-based interfaces to control virtual travel , 1994, CHI '94.
[50] Steve Benford,et al. Designing interactive environments for outdoors gaming and play , 2006, CHI EA '06.
[51] Narcís Parés,et al. Massive flux design for an interactive water installation: water games , 2005, ACE '05.
[52] Chrystopher L. Nehaniv,et al. Behaviour delay and robot expressiveness in child-robot interactions: A user study on interaction kinesics , 2008, 2008 3rd ACM/IEEE International Conference on Human-Robot Interaction (HRI).
[53] Peggy Gregory,et al. An Investigation of Participatory Design with Children – Informant, Balanced and Facilitated Design , 2002 .
[54] Allison Druin,et al. Designing Multimedia Environments for Children , 1996 .
[55] Glenda Revelle,et al. CHI 2010 special interest group: creating prosocial media for children , 2010, CHI EA '10.
[56] Mark Guzdial,et al. Learner-centered design: the challenge for HCI in the 21st century , 1994, INTR.
[57] Alissa Nicole Antle,et al. The CTI framework: informing the design of tangible systems for children , 2007, TEI.
[58] Carol Bergfeld,et al. Reading text from computer screens , 1987, CSUR.
[59] K. Jackson. From Barbie to Mortal Kombat: Gender and Computer Games , 2000 .
[60] A. Newell,et al. Increasing literacy levels by the use of linguistic prediction , 1992 .
[61] Steve Howard,et al. Teachers' involvement in usability testing with children , 2006, IDC '06.
[62] L. Steinberg,et al. Adolescent Development , 2001, Journal of Cognitive Education and Psychology.
[63] Cristina B. Gibson,et al. Is What You See, What You Get? , 2008 .
[64] Jean-Claude Martin,et al. Children's and adults' multimodal interaction with 2D conversational agents , 2005, CHI EA '05.
[65] Henry Jenkins,et al. From Barbie to Mortal Kombat: gender and computer games , 1998 .
[66] Mathilde M. Bekker,et al. Evaluating usability and pleasure of children's products , 2003 .
[67] Janet C. Read,et al. Evaluating Interactive Products for and with Children , 2003, INTERACT.
[68] Jim Budd,et al. PageCraft: learning in context a tangible interactive storytelling platform to support early narrative development for young children , 2007, IDC.
[69] 湯淺 太一,et al. 20世紀の名著名論:Seymour Papert: Mindstorms:Children Computers and Powerful Ideas Basic Books New York 1980 , 2005 .
[70] Rachel Benedyk,et al. A comparison of usability evaluation methods for child participants in a school setting , 2007, IDC.
[71] Allison Druin,et al. A case study of tangible flags: a collaborative technology to enhance field trips , 2006, IDC '06.
[72] Janet C. Read,et al. Child computer interaction: advances in methodological research , 2007, Cognition, Technology & Work.
[73] J. Read,et al. Endurability, Engagement and Expectations: Measuring Children’s Fun , 2002 .
[74] Janet C. Read,et al. Bringing tabletop technologies to kindergarten children , 2009, BCS HCI.
[75] Allison Druin,et al. Differences in pointing task performance between preschool children and adults using mice , 2004, TCHI.
[76] Glenda Revelle,et al. The effects of practice and input device used on young children's computer control , 1990 .