Using tangible user interfaces in computer-based training systems for low-functioning autistic children
暂无分享,去创建一个
Nopporn Chotikakamthorn | Karanya Sitdhisanguan | Ajchara Dechaboon | Patcharaporn Out | N. Chotikakamthorn | K. Sitdhisanguan | A. Dechaboon | P. Out
[1] Anne Marie Piper,et al. SIDES: A Cooperative Tabletop Computer Game for Social Skills Development , 2022 .
[2] C. Gillberg,et al. Increasing reading and communication skills in children with autism through an interactive multimedia computer program , 1995, Journal of autism and developmental disorders.
[3] N. Chotikakamthorn,et al. Comparative study of WIMP and tangible user interfaces in training shape matching skill for autistic children , 2007, TENCON 2007 - 2007 IEEE Region 10 Conference.
[4] Randall Boone,et al. Creating Individualized Computer-Assisted Instruction for Students with Autism Using Multimedia Authoring Software , 1996 .
[5] Gillian R. Hayes,et al. vSked: an interactive visual schedule system for use in classrooms for children with autism , 2010, IDC.
[6] Claire R. Robert. Breakthroughs In Autism: An Intimate Journey , 1997, CNS Spectrums.
[7] Dominic W. Massaro,et al. Development and Evaluation of a Computer-Animated Tutor for Language and Vocabulary Learning , 2003 .
[8] K. Dautenhahn,et al. Towards interactive robots in autism therapy: background, motivation and challenges , 2004 .
[9] P. Langdon,et al. Designing a More Inclusive World , 2012 .
[10] Hiroshi Ishii,et al. Emerging frameworks for tangible user interfaces , 2000, IBM Syst. J..
[11] D. Keen,et al. Engagement of Children With Autism in Learning , 2009 .
[12] Yvonne Rogers,et al. Using 'tangibles' to promote novel forms of playful learning , 2003, Interact. Comput..
[13] Gerardo Herrera,et al. Development of symbolic play through the use of virtual reality tools in children with autistic spectrum disorders , 2008, Autism : the international journal of research and practice.
[14] Hiroshi Ishii,et al. Tangible bits: towards seamless interfaces between people, bits and atoms , 1997, CHI.
[15] Paul Marshall,et al. Do tangible interfaces enhance learning? , 2007, TEI.
[16] B. Fouse. Creating a "Win-Win IEP" for students with autism , 1996 .
[17] Tristram H. Smith,et al. Generalization between receptive and expressive language in young children with autism , 2003 .
[18] Janet C. Read,et al. User-oriented design and tangible interaction for kindergarten children , 2009, IDC.
[19] P. Yoder,et al. Restricted object use in young children with autism , 2007, Autism : the international journal of research and practice.
[20] Jane Yung-jen Hsu,et al. Playful Tray: Adopting Ubicomp and Persuasive Techniques into Play-Based Occupational Therapy for Reducing Poor Eating Behavior in Young Children , 2007, UbiComp.
[21] E. Hollander. Textbook of Autism Spectrum Disorders , 2010 .
[22] M. Terwogt,et al. Understanding Atypical Emotions Among Children with Autism , 2000, Journal of autism and developmental disorders.
[23] Eva Hornecker,et al. Tangible User Interfaces , 2010 .
[24] John M. Carroll,et al. Human-Computer Interaction in the New Millennium , 2001 .
[25] Daniel J. Ricks,et al. Trends and considerations in robot-assisted autism therapy , 2010, 2010 IEEE International Conference on Robotics and Automation.
[26] Fabio Pianesi,et al. Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD) , 2009, ITS '09.
[27] Hayes Solos Raffle,et al. Collaborative Benefits of a Tangible Interface for Autistic Children , 2009 .
[28] Fred R. Volkmar. Autism and Pervasive Developmental Disorders: List of contributors , 2007 .
[29] Ali Mazalek,et al. Teaching table: a tangible mentor for pre-k math education , 2007, TEI.
[30] P. Mitchell,et al. The potential of virtual reality in social skills training for people with autistic spectrum disorders. , 2002, Journal of intellectual disability research : JIDR.
[31] D. Moore,et al. Computer-Aided Learning for People with Autism – a Framework for Research and Development , 2000 .
[32] Chi-Wei Lee,et al. Development of a Geometry Learning Game with Tangible User Interfaces , 2008 .
[33] A. Billard,et al. Effects of repeated exposure to a humanoid robot on children with autism , 2004 .
[34] O. Hetzroni,et al. Effects of a Computer-Based Intervention Program on the Communicative Functions of Children with Autism , 2004, Journal of autism and developmental disorders.
[35] Darren Edge. Tangible user interfaces for peripheral interaction : episodic engagement with objects of physical, digital & social significance , 2008 .
[36] Temple Grandin,et al. Thinking in Pictures: And Other Reports From My Life With Autism , 1996 .
[37] David F. Cihak,et al. Using Computer-Assisted Instruction and the Nonverbal Reading Approach to Teach Word Identification , 2005 .
[38] Alissa Nicole Antle,et al. Are tangibles more fun?: comparing children's enjoyment and engagement using physical, graphical and tangible user interfaces , 2008, TEI.
[39] Allison Druin,et al. Child's play: a comparison of desktop and physical interactive environments , 2005, IDC '05.
[40] R. Stromer,et al. Computer-Presented Video Models to Teach Generative Spelling to a Child with an Autism Spectrum Disorder , 2003 .
[41] Cynthia E. Pearl,et al. Restricted Interests as Motivators: Improving Academic Engagement and Outcomes of Children on the Autism Spectrum. , 2008 .
[42] Sandra L. Calvert,et al. Brief Report: Vocabulary Acquisition for Children with Autism: Teacher or Computer Instruction , 2000, Journal of autism and developmental disorders.
[43] M. Silver,et al. Evaluation of a New Computer Intervention to Teach People with Autism or Asperger Syndrome to Recognize and Predict Emotions in Others , 2001, Autism : the international journal of research and practice.
[44] Gillian R. Hayes,et al. Interactive visual supports for children with autism , 2010, Personal and Ubiquitous Computing.
[45] Jun Ye,et al. Exploring the social competence of students with autism spectrum conditions in a collaborative virtual learning environment - The pilot study , 2010, Comput. Educ..
[46] Lars Liden,et al. Behavioral Improvements Associated with Computer-Assisted Instruction for Children with Developmental Disabilities , 2006 .
[47] N. Sriram,et al. Enhancing Social Problem Solving in Children with Autism and Normal Children Through Computer-Assisted Instruction , 2001, Journal of autism and developmental disorders.
[48] Nopporn Chotikakamthorn,et al. Evaluation the Efficacy of Computer - Based Training Using Tangible User Interface for Low-Function Children with Autism , 2008, 2008 Second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning.
[49] T. Whitman. The Development of Autism: A Self-Regulatory Perspective , 2004 .
[50] P. Mitchell,et al. Finding a place to sit: a preliminary investigation into the effectiveness of virtual environments for social skills training for people with autistic spectrum disorders , 2002 .
[51] Jason M. O'Kane,et al. Adaptive Robot Design with Hand and Face Tracking for Use in Autism Therapy , 2010, ICSR.
[52] H. Kozima,et al. Children-robot interaction: a pilot study in autism therapy. , 2007, Progress in brain research.
[53] Jiao Jian-li. Literature Review in Learning with Tangible Technologies , 2008 .
[54] Jakob Tholander,et al. Towards a new set of ideals: consequences of the practice turn in tangible interaction , 2008, TEI.
[55] Rita Jordan,et al. Understanding and teaching children with autism , 1995 .
[56] Hiroshi Ishii,et al. Topobo: a constructive assembly system with kinetic memory , 2004, CHI.
[57] Gregory D. Abowd,et al. Pervasive Computing and Autism: Assisting Caregivers of Children with Special Needs , 2007, IEEE Pervasive Computing.
[58] Mitchel Resnick,et al. Extending tangible interfaces for education: digital montessori-inspired manipulatives , 2005, CHI.
[59] G. Mesibov,et al. Brief report: Two case studies using virtual reality as a learning tool for autistic children , 1996, Journal of autism and developmental disorders.
[60] Carolyn A. Unsworth,et al. The Importance of Pretend Play in Child Development: An Occupational Therapy Perspective , 2000 .
[61] L. LeBlanc,et al. Use of Technology in Interventions for Children with Autism , 2004 .
[62] R. Romanczyk,et al. Autism and Pervasive Developmental Disorders , 2012 .
[63] L. Ruble,et al. Individual and Environmental Determinants of Engagement in Autism , 2007, Journal of autism and developmental disorders.