"Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings

Co-located environments have long been considered ideal for many types of group work, such as planning, decision-making, and design, since they provide a rich communication environment (e.g. delay-free voice communication, face-to-face interaction, eye gaze, and non-verbal communication), as well as promote awareness and coordination through the use of shared artifacts. However, the recent move towards multi-device ecologies in co-located settings, such as the use of multiple personal devices (e.g., laptops, tablets) or multiple personal devices in conjunction with larger, shared displays, such as digital walls or tabletops, can interfere with these common co-located communication and collaboration strategies, as various group members mentally and/or physical shift their focus to their personal devices rather than to their collaborators or to any physically shared artifacts. Group communications and coordination can easily breakdown in these scenarios as the lack of a physically shared group focus of attention can limit awareness of other's activities and task progress. In this workshop, researchers and practitioners will explore design techniques that can be used to address this issue, and improve group awareness in these co-located multi-device ecologies. This will be accomplished through group presentations, brainstorming sessions, and small-group breakout sessions.

[1]  Stacey D. Scott,et al.  Cross-device transfer in a collaborative multi-surface environment without user identification , 2014, 2014 International Conference on Collaboration Technologies and Systems (CTS).

[2]  Brian D. Fisher,et al.  The "mighty mouse" multi-screen collaboration tool , 2002, UIST '02.

[3]  Carl Gutwin,et al.  There and Back Again: Cross-Display Object Movement in Multi-Display Environments , 2009, Hum. Comput. Interact..

[4]  Saul Greenberg,et al.  Cross-device interaction via micro-mobility and f-formations , 2012, UIST.

[5]  Kelvin Cheng,et al.  Tablet interaction techniques for viewport navigation on large displays , 2014, CHI Extended Abstracts.

[6]  Brian P. Bailey,et al.  Improving interfaces for managing applications in multiple-device environments , 2006, AVI '06.

[7]  M. Sheelagh T. Carpendale,et al.  Theory of Tabletop Territoriality , 2010, Tabletops.

[8]  Stacey D. Scott,et al.  Investigating the Role of a Large, Shared Display in Multi-Display Environments , 2011, Computer Supported Cooperative Work (CSCW).

[9]  Kori Inkpen Quinn,et al.  Investigating teamwork and taskwork in single- and multi-display groupware systems , 2009, Personal and Ubiquitous Computing.

[10]  Nicolai Marquardt,et al.  Proxemic interactions: the new ubicomp? , 2011, INTR.

[11]  A. Tall,et al.  MIghty mouse. , 2002, Circulation research.

[12]  Carl Gutwin,et al.  The mechanics of collaboration: developing low cost usability evaluation methods for shared workspaces , 2000, Proceedings IEEE 9th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE 2000).

[13]  Carl Gutwin,et al.  A Descriptive Framework of Workspace Awareness for Real-Time Groupware , 2002, Computer Supported Cooperative Work (CSCW).

[14]  Herbert H. Clark,et al.  Grounding in communication , 1991, Perspectives on socially shared cognition.

[15]  Patrick Baudisch,et al.  Stitching: pen gestures that span multiple displays , 2004, AVI.