Business Models of Store-Oriented Software Ecosystems: A Variability Modeling Approach

In the last years, store-oriented software ecosystems are gaining more and more attention from a business perspective. In these ecosystems, third-party developers upload extensions to a store which can be downloaded by end users. While the functional scope of such ecosystems is relatively similar, the underlying business models di er greatly in and between their di erent product domains (e.g. Mobile Phone, Smart TV). This variability, in turn, makes it challenging for store providers to nd a business model that ts their own needs. To handle this variability, we introduce the Business Variability Model (BVM) for modeling business model decisions. The basis of these decisions is the analysis of 60 store-oriented software ecosystems in eight di erent product domains. We map their business model decisions to the Business Model Canvas, condense them to a variability model and discuss particular variants and their dependencies. Our work provides store providers a new approach for modeling business model decisions together with insights of existing business models. This, in turn, supports them in creating new and improving existing business models.

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