Digital Human Modeling, First International Conference on Digital Human Modeling, ICDHM 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings

I: Shape and Movement Modeling and Anthropometry.- Simulation of Complex Human Movement Through the Modulation of Observed Motor Tasks.- Simulation of Digital Human Hand Postures of Car Controls Using a Data Based Approach.- Human Articulation Efforts Estimation in the Automobile Vehicle Accessibility Movement - A Pilot Study.- Study on the Appraisal Methods of Hand Fatigue.- Experimental Research on Human Body Motion Simulation Based on the Motion Capture Technology.- Modeling of Human's Pointing Movement on the Effect of Target Position.- A Modified Particle Swarm Optimizer Using an Adaptive Dynamic Weight Scheme.- Prediction of Discomfort During Arm Movements.- A Motion Compensated De-interlacing Algorithm for Motive Object Capture.- Color 3D Digital Human Modeling and Its Applications to Animation and Anthropometry.- Advanced Human Body and Head Shape Representation and Analysis.- Hand Grasping Motion Simulation for Astronauts Training.- Predefined Manikins to Support Consideration of Anthropometric Diversity by Product Designers.- Comparison of Human and Machine Recognition of Everyday Human Actions.- A New Decoding Algorithm in MIMO-ZP-OFDM Systems.- Computer Graphic Modeling and Simulation of Human Musculoskeletal System for Biomechanical Research.- The Strength Factor in Digital Human Modeling and Simulation: A Case for a New Framework.- The Effects of the False Vocal Fold Gaps in a Model of the Larynx on Pressures Distributions and Flows.- A Robust Algorithm for a System Identification Approach to Digital Human Modeling: An Application to Multi-fingered Hand Movement.- Mathematical Methods for Shape Analysis and form Comparison in 3D Anthropometry: A Literature Review.- A Case Study of Multi-resolution Representation of Heads.- The Application of Kane Equation in the Impact Prediction of Human Motion.- A Fast Motion Estimation Algorithm for H.264.- Validating Optical Motion Capture Assessments of the Dynamic Aspects of Work.- Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment.- A Data-Based Modeling Approach of Reach Capacity and Discomfort for Digital Human Models.- Motion Retrieval Based on Temporal-Spatial Features by Decision Tree.- Motion Retrieval Based on an Efficient Index Method for Large-Scale Mocap Database.- Modeling of Layered Fuzzy Facial Expression Generation.- An Inverse Dynamical Model for Slip Gait.- Redundant Muscular Force Analysis of Human Lower Limbs During Rising from a Squat.- Optimal Control and Synergic Pattern Analysis of Upper Limb Reaching-Grasping Movements.- Low Cost 3D Shape Acquisition System Using Strip Shifting Pattern.- Automatic Joints Extraction of Scanned Human Body.- Wavelet Transform and Singular Value Decomposition of EEG Signal for Pattern Recognition of Complicated Hand Activities.- Capturing 3D Human Motion from Monocular Images Using Orthogonal Locality Preserving Projection.- Human Motion Simulation and Action Corpus.- II: Building and Applying Virtual Humans.- User Experience Quality: A Conceptual Framework for Goal Setting and Measurement.- Integrating Perception, Cognition and Action for Digital Human Modeling.- The Usability of Metaphors with Different Degree of Abstract in Interface Design.- Applications of the Visible Korean Human.- Role of Humans in Complexity of a System-of-Systems.- Digital Human Modeling for Product Lifecycle Management.- Bridging the Gap: Exploring Interactions Between Digital Human Models and Cognitive Models.- Translating User Experience to Requirements.- Involving Engineers in User Research and User Experience Design of ICT for China.- Shape Analysis of Human Brain with Cognitive Disorders.- Finding Origin Points for New Coordinate System Suitable for Sign Animation.- User Experience Modeling and Enhancement for Virtual Environments That Employ Wide-Field Displays.- AIPlayer: A Platform of Intelligent Simulation of Virtual Human in Virtual Environment.- Understanding RUTH: Creating Believable Behaviors for a Virtual Human Under Uncertainty.- Automatic, Body Measurements Based Generation of Individual Avatars Using Highly Adjustable Linear Transformation.- A Composite Measure for the Evaluation of Mental Workload.- Brain-Computer Interfaces Based on Attention and Complex Mental Tasks.- Fractal Modeling of Human Psychomotor Skills Acquisition Process.- Effect of Noise-Enhanced on the Balance Control Ability in Older Adults.- Development of the Virtual-Human SantosTM.- Validation of Predicted Posture for the Virtual Human SantosTM.- Modeling of Multi-organization Performance for Emergency Response.- Estimating Mental Fatigue Based on Multichannel Linear Descriptors Analysis.- Chinese Visible Human Data Sets and Their Applications.- Visualizing User Experience Through "Perceptual Maps": Concurrent Assessment of Perceived Usability and Subjective Appearance in Car Infotainment Systems.- III: Medical and Rehabilitation Applications.- Digital Human Modelling: A Global Vision and a European Perspective.- ICT Methodologies to Model and Simulate Parts of Human Body for Prosthesis Design.- Simulating Cancer Radiotherapy on a Multi-level Basis: Biology, Oncology and Image Processing.- Applied User Performance Modeling in Industry - A Case Study from Medical Imaging.- Computer Aided Lumbar Support Design and Application.- Facilitating Pronunciation Skills for Children with Phonological Disorders Using Human Modelling.- FPF-SB: A Scalable Algorithm for Microarray Gene Expression Data Clustering.- A Finite Element 3D Model of in Vivo Human Knee Joint Based on MRI for the Tibiofemoral Joint Contact Analysis.- Advances in Visible Human Based Virtual Medicine.- Finite Element Analysis of a Six-Component Force Sensor for the Trans-Femoral Prosthesis.- The Influence of Shoe-Heel Height on Knee Muscle Activity of Transtibial Amputees During Standing.- 3D Modeling of the Vessels from X-Ray Angiography.- Finite Element Modeling to Aid in Refining the Rehabilitation of Amputees Using Osseointegrated Prostheses.- Actions of an External Electrical Shock on Human Atrial Excitation - A Computer Model Study.- Study and Application of Medical Image Visualization Technology.- A Method for Gene Identification by Dynamic Feature Choosing.- Latest Development of an Interventional Radiology Training Simulation System: NeuroCath.- Methodologies to Evaluate Simulations of Cardiac Tissue Abnormalities at a Cellular Level.- Multi-level Analysis and Information Extraction Considerations for Validating 4D Models of Human Function.- Clinical Patient Safety-Achieving High Reliability in a Complex System.- Novel Methods for Human-Computer Interaction in Multimodal and Multidimensional Noninvasive Medical Imaging.- A Hybrid AB-RBF Classifier for Surface Electromyography Classification.- An Epileptic Seizure Prediction Algorithm from Scalp EEG Based on Morphological Filter and Kolmogorov Complexity.- A New Virtual Dynamic Dentomaxillofacial System for Analyzing Mandibular Movement, Occlusal Contact, and TMJ Condition.- Mechanism of Bifurcation-Dependent Coherence Resonance of Excitable Neuron Model.- An Integrated Approach for Reconstructing Surface Models of the Proximal Femur from Sparse Input Data for Surgical Navigation.- IV: Industrial and Ergonomic Applications.- Future Applications of DHM in Ergonomic Design.- The Design and Exploitation of Visual Feedback System for Rowing.- A Method for Garment Pattern Generation by Flattening 3D Body Scan Data.- Human Body Modeling for Riding Comfort Simulation.- Applications of Digital Human Modeling in Industry.- A Computer-Aided Ergonomic Assessment and Product Design System Using Digital Hands.- Human Age and Vehicle Speeds Affect on Vehicle Ingress Motion Pattern.- Digital Human Model Based Participatory Design Method to Improve Work Tasks and Workplaces.- Investigation on Ergonomics Characteristics of Protective Clothing Based on Capture of Three-Dimensional Body Movements.- Strategy to Operate Cylindrical Interface-Operation Difference According to the Dimension of the Cylinder and That of the Hand.- Modeling of Human Head for Custom Wig Production.- Evaluation of Navy Shipboard Habitability for a Warship Design Using Human Model.- Two Vibration Modes of a Human Body Sitting on a Car Seat- The Relationship Between Riding Discomfort Affected by the Material Properties of the Seat Cushion and the Two Vibration Modes.- The Effects of Human Interaction on Biometric System Performance.- Design and Realization of Synthesis Assessment System for Cockpit Ergonomics.- Development of a Test-Bed for Synthetical Ergonomics Evaluation of Pilot.- Experimental Research of Evaluation of Temperature Ergonomics of EVA Spacesuit Glove.- Digital Humans for Virtual Assembly Evaluation.- Foot Digitalization for Last Design and Individual Awareness of Personal Foot Characteristics.- Can We Use Technology to Train Inspectors to Be More Systematic?.- Enhancing Sense of Reality by Efficient and Precise Collision Detection in Virtual Environments.- Dynamic Generation of Human-Populated VR Models for Workspace Ergonomic Evaluation.- Effecting Validity of Ergonomics Analysis During Virtual Interactive Design.- Advanced Technology Training for Operating the Microlithography Panel Printer.- Ramsis - The Leading Cad Tool for Ergonomic Analysis of Vehicles.- Using Multimodal Technologies to Enhance Aviation Maintenance Inspection Training.- Colored Petri Net Based Formal Airport Control Model for Simulation and Analysis of Airport Control Processes.- Research on Modeling of Complicate Traffic Simulation System.- Design and Implementation of Ergonomics Evaluation System of 3D Airplane Cockpit.- A Novel Method for Cloth-Body Collision Detection.