Contourlet-Based Texture Retrieval Using a Mixture of Generalized Gaussian Distributions

We address the texture retrieval problem using contourletbased statistical representation. We propose a new contourlet distribution modelling using finite mixtures of generalized Gaussian distributions (MoGG). The MoGG allows to capture a wide range of contourlet histogram shapes, which provides better description and discrimination of texture than using single probability density functions (pdfs). We propose a model similarity measure based on Kullback-Leibler divergence (KLD) approximation using Monte-Carlo sampling methods. We show that our approach using a redundant contourlet transform yields better texture discrimination and retrieval results than using other methods of statistical-based wavelet/contourlet modelling.

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