Enhancing the physical activity of older adults based on user profiles

Physical activity represents a key element for elderly people to maintain a healthy life. This paper presents a game for supporting and stimulating elderly people in performing physical activity. The game is composed of different type of exercises that are selected based on the user's profile and health status. The results are presented to the user in multiple ways that are correlated with his/her emotional state and preferences in order to increase the satisfaction of each user experience.

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