SPAWN: a swarming protocol for vehicular ad-hoc wireless networks

Future vehicular networks are expected to deploy short-range communication technology for inter-vehicle communication. In addition to vehicle-to-vehicle communication, users will be interested in accessing the multimedia-rich Internet from within the vehicular network. This motivates a compelling application of Co-operative Networking in the Vehicular Ad-Hoc network where the Ad Hoc network extends and complements the Internet. The broadcast nature of the wireless medium drives us to explore different design paradigms from the ones used in typical wired settings.A new paradigm in content delivery on the Internet using peer-peer swarming protocols is emerging [1,2]. We propose SPAWN, a simple cooperative strategy for content delivery in future vehicular networks. We study the issues involved in using such a strategy from the standpoint of Vehicular Ad-Hoc networks. Several enhancements to a popular swarming protocol (BitTorrent) are discussed including a gossip mechanism that leverages the inherent broadcast nature of the wireless medium, and a piece-selection strategy that uses proximity to exchange pieces quicker. Preliminary results show that SPAWN increases the perceived performance of the network, resulting in faster downloads for popular files.

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