Student's Mobile Information Prototype for the Higher Education Environment

Problem statement: M-learning is considered as the next form of e-learning using mobile technologies to facilitate education for teachers and learners. Students need to keep in touch with their education services anytime regardless the place. Engaging the m-learning services in the Malaysian higher education will improve the availability of education. This study discusses the development and user’s evaluation of Student’s Mobile Information Prototype (SMIP). The study aims to utilize mobile learning services to facilitate education for students in the higher education environment. Approach: The Design Science Research Methodology (DSRM) was adapted to develop the SMIP. The evaluation was conducted to determine users’ perception on the usability aspect of the SMIP. Results: Results of user’s evaluation on the SMIP indicate that most of the participants highly agreed on perceived usefulness, perceived ease of use, learn ability, functionality and didactic efficiency. Moreover, the results confirm that SMIP is useful for users to make their transactions easy, direct and successful, regardless of location and time. Conclusion: It is hoped that the findings of this study will encourage students to keep in touch with their education environment anywhere and anytime.

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