Alone Together in Cyberworlds? Bridging Cyberworld Development and Design through MMOs

Cyber worlds fuel innovations in development and design, but whether and how to catalyze a slow-moving interplay among them remains an open question. This paper develops an argument for organizing interdisciplinary research through and around cyber worlds in order to bridge design and development by means of a collaboratory. To this end, it provides illustrative examples of plausible intersections between social sciences design agendas and broader cyber world development agendas.

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