Roles for Computing in Schools of Architecture and Planning
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A successful effort to incorporate computing in a school of architecture and planning must satisfy varying student objectives and must encompass a range of computing roles. This article reviews these roles and presents a case study of computing at the College of Architecture and Planning (formerly Environmental Design) at the University of Colorado at Boulder. Three categories of instruction make up the curriculum: Tool-using courses teach specific applications, tool-building courses focus on developing new design software, and design theory and methods courses provide a rationale for specific computational approaches. Finally, the strategies employed in developing this curriculum are discussed.
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