Fast phase-added stereogram algorithm for generation of photorealistic 3D content.

A new phase-added stereogram algorithm for accelerated computation of holograms from a point cloud model is proposed. The algorithm relies on the hologram segmentation, sampling of directional information, and usage of the fast Fourier transform with a finer grid in the spatial frequency domain than is provided by the segment size. The algorithm gives improved quality of reconstruction due to new phase compensation introduced in the segment fringe patterns. The result is finer beam steering leading to high peak intensity and a large peak signal-to-noise ratio in reconstruction. The feasibility of the algorithm is checked by the generation of 3D contents for a color wavefront printer.

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