Peeling Apples: Prototyping Design Experiments as Research
暂无分享,去创建一个
[1] Ben Matthews,et al. Emergent Interaction: Creating Spaces for Play , 2008, Design Issues.
[2] Eva Brandt,et al. Designing exploratory design games: a framework for participation in Participatory Design? , 2006, PDC '06.
[3] R. Horton. The rhetoric of research , 1995, BMJ.
[4] Johan Redström,et al. Exemplary Design Research , 2006 .
[5] Jared Donovan. Framing Movements for Gesture Interface Design , 2011 .
[6] A. Brew. The nature of research , 2001 .
[7] H.C.M. Hoonhout,et al. Is every kid having fun? A gender approach to interactive toy design , 2003 .
[8] Eva Brandt,et al. Action research in user-centred product development , 2004, AI & SOCIETY.
[9] C. Dorst. Design research: a revolution-waiting-to-happen☆ , 2008 .
[10] Thomas Binder. Intent, Form, and Materiality in the Design of Interaction Technology , 2002, Social Thinking - Software Practice.
[11] T. Fisher. Research in art and design - an un-discipline , 2006 .
[12] Thomas Binder,et al. Experimental design research: genealogy, intervention, argument , 2007 .
[13] Joep Frens,et al. Designing for rich interaction : integrating form, interaction, and function , 2006 .
[14] N. Cross. Design Research: a disciplined conversation , 1999 .
[15] M. Uprichard. The nature of research. , 1959, The Canadian nurse.
[16] Pieter Jan Stappers,et al. Contextmapping: experiences from practice , 2005 .
[17] Jacob Buur,et al. Teaching design research in the studio , 2005, Nordes 2005: In the Making.
[18] Johan Redström,et al. Lab, Field, Gallery, and Beyond , 2008 .