T4 - transparent and translucent tangibles on tabletops

In many cases, Tangible User Interfaces allow the manipulation of digital content with physical objects recognized by an interactive tabletop. Usually, such tangible objects are made of opaque wood or synthetic materials, thereby occluding the display. In this paper, we systematically investigate the promising potential of tangibles entirely made of transparent or translucent materials. Besides visualizing content directly below a manipulable tangible, transparent objects also facilitate direct touch interaction with the content below, dynamic illumination and glowing effects. We propose a comprehensive design space for transparent tangibles on tabletops based on a thorough review of existing work. By reporting on our own experiments and prototypes, we address several gaps in this design space, regarding aspects of both interaction and visualization. These include the illumination of tangibles as well as the precise input with transparent tangibles for which we also present the promising results of an initial user study. Finally, benefits and shortcomings of transparent tangibles are discussed and resulting design considerations are presented.

[1]  James D. Hollan,et al.  SLAP widgets: bridging the gap between virtual and physical controls on tabletops , 2009, CHI.

[2]  Shree K. Nayar,et al.  3D volumetric display using passive optical scatterers , 2006, SIGGRAPH '06.

[3]  J. P. Vroom,et al.  Advances in Psychology. , 1998, Canadian Medical Association journal.

[4]  Yuichi Itoh,et al.  PUCs: detecting transparent, passive untouched capacitive widgets on unmodified multi-touch displays , 2013, ITS.

[5]  Jan O. Borchers,et al.  TaPS widgets: interacting with tangible private spaces , 2011, ITS '11.

[6]  Mark Billinghurst,et al.  Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup , 2006, OZCHI.

[7]  Niklas Elmqvist,et al.  Embodied lenses for collaborative visual queries on tabletop displays , 2012, Inf. Vis..

[8]  Hiroshi Ishii,et al.  Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices , 2012, UIST.

[9]  Christine L. MacKenzie,et al.  The Grasping Hand , 2011, The Grasping Hand.

[10]  Hiroshi Ishii,et al.  Token+constraint systems for tangible interaction with digital information , 2005, TCHI.

[11]  Raimund Dachselt,et al.  Dynamic Tangible User Interface Palettes , 2013, INTERACT.

[12]  Tony DeRose,et al.  Toolglass and magic lenses: the see-through interface , 1993, SIGGRAPH.

[13]  Hiroshi Ishii,et al.  Sensetable: a wireless object tracking platform for tangible user interfaces , 2001, CHI.

[14]  Dan Rosenfeld,et al.  Going beyond the display: a surface technology with an electronically switchable diffuser , 2008, UIST '08.

[15]  Patrick Baudisch,et al.  Lumino: tangible blocks for tabletop computers based on glass fiber bundles , 2010, CHI.

[16]  Natasa Milic-Frayling,et al.  Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops , 2011, CHI.

[17]  Xing-Dong Yang,et al.  TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions , 2011, CHI.

[18]  Daniel Cernea,et al.  TangibleRings: nestable circular tangibles , 2013, CHI Extended Abstracts.

[19]  Hiroshi Ishii,et al.  Tangible bits: beyond pixels , 2008, TEI.

[20]  Stefanie Müller,et al.  CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens , 2012, CHI.

[21]  Ivan Poupyrev,et al.  Printed optics: 3D printing of embedded optical elements for interactive devices , 2012, UIST.

[22]  Hideki Koike,et al.  Transparent 2-D markers on an LCD tabletop system , 2009, CHI.

[23]  Sergi Jordà,et al.  The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces , 2007, TEI.

[24]  Hideki Koike,et al.  PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity , 2009, UIST '09.

[25]  Jean-Daniel Fekete,et al.  Stackables: combining tangibles for faceted browsing , 2012, AVI.

[26]  Kentaro Fukuchi,et al.  Ficon: a tangible display device for tabletop system using optical fiber , 2011, ITS '11.

[27]  Pierre Dragicevic,et al.  Tangible remote controllers for wall-size displays , 2012, CHI.

[28]  Xiaojun Bi,et al.  Magic desk: bringing multi-touch surfaces into desktop work , 2011, CHI.

[29]  Jun Rekimoto,et al.  DataTiles: a modular platform for mixed physical and graphical interactions , 2001, CHI.

[30]  Hiroshi Ishii,et al.  The metaDESK: models and prototypes for tangible user interfaces , 1997, UIST '97.