An Agent Oriented Computing Model

At present, a few computer simulation systems based on the Object Oriented approaches have been developed and applied in the field of the computational mechanics [1][2]. The results of these simulation systems show that far more complex simulations than the usual ones can easily be implemented, the flexible changes of the object configurations are easily realized without any troubles, and then the simulations can be driven as if the target phenomena were the real things that are confined inside the computational virtual world.