Interactive Simulation of Progressive Cutting Model
暂无分享,去创建一个
[1] Uwe G. Kühnapfel,et al. Endoscopic surgery training using virtual reality and deformable tissue simulation , 2000, Computers & graphics.
[2] John Kenneth Salisbury,et al. A constraint-based god-object method for haptic display , 1995, Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human Robot Interaction and Cooperative Robots.
[3] H Delingette,et al. Efficient linear elastic models of soft tissues for real-time surgery simulation. , 1999, Studies in health technology and informatics.
[4] M. Bro-Nielsen,et al. Finite element modeling in surgery simulation , 1998, Proc. IEEE.
[5] Jian Zhang,et al. Haptic subdivision: an approach to defining level-of-detail in haptic rendering , 2002, Proceedings 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. HAPTICS 2002.
[6] Herve Delingette,et al. Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation , 1999, IEEE Trans. Vis. Comput. Graph..
[7] Takeo Kanade,et al. Progressive cutting with minimal new element creation of soft tissue models for interactive surgical simulation , 2001 .
[8] Gino van den Bergen. Efficient Collision Detection of Complex Deformable Models using AABB Trees , 1997, J. Graphics, GPU, & Game Tools.
[9] Hui Zhang,et al. On cutting and dissection of virtual deformable objects , 2004, IEEE International Conference on Robotics and Automation, 2004. Proceedings. ICRA '04. 2004.
[10] Frank Tendick,et al. Adaptive Nonlinear Finite Elements for Deformable Body Simulation Using Dynamic Progressive Meshes , 2001, Comput. Graph. Forum.
[11] Dinesh Manocha,et al. OBBTree: a hierarchical structure for rapid interference detection , 1996, SIGGRAPH.
[12] M A Srinivasan,et al. A meshless numerical technique for physically based real time medical simulations. , 2001, Studies in health technology and informatics.