Evolving L-systems to generate virtual creatures

[1]  Gregory S. Hornby,et al.  Body-brain co-evolution using L-systems as a generative encoding , 2001 .

[2]  Gregory S. Hornby,et al.  The advantages of generative grammatical encodings for physical design , 2001, Proceedings of the 2001 Congress on Evolutionary Computation (IEEE Cat. No.01TH8546).

[3]  Jordan B. Pollack,et al.  Evolution of generative design systems for modular physical robots , 2001, Proceedings 2001 ICRA. IEEE International Conference on Robotics and Automation (Cat. No.01CH37164).

[4]  Maciej Komosinski,et al.  From Directed to Open-Ended Evolution in a Complex Simulation Model , 2000 .

[5]  Helen Jackson,et al.  Exploring Three-dimensional design worlds using Lindenmeyer systems and Genetic Programming , 1999 .

[6]  Peter J. Bentley,et al.  Three Ways to Grow Designs: A Comparison of Evolved Embryogenies for a Design Problem , 1999 .

[7]  Pablo Funes Computer Evolution of Buildable Objects , 1997 .

[8]  Peter John Bentley,et al.  Generic evolutionary design of solid objects using a genetic algorithm , 2007 .

[9]  Christian Jacob,et al.  Evolution Programs Evolved , 1996, PPSN.

[10]  Peter J. Bentley,et al.  Generic Representation of Solid-Object Geometry for Genetic Search , 1996 .

[11]  Christoph Traxler,et al.  Using genetic algorithms to improve the visual quality of fractal plants generated with CSG-PL-Systems , 1996 .

[12]  Demetri Terzopoulos,et al.  Automated learning of muscle-actuated locomotion through control abstraction , 1995, SIGGRAPH.

[13]  James K. Hahn,et al.  Genetic programming for articulated figure motion , 1995, Comput. Animat. Virtual Worlds.

[14]  Karl Sims,et al.  Evolving virtual creatures , 1994, SIGGRAPH.

[15]  Joe Marks,et al.  Spacetime constraints revisited , 1993, SIGGRAPH.

[16]  Michiel van de Panne,et al.  Sensor-actuator networks , 1993, SIGGRAPH.

[17]  John R. Koza,et al.  Genetic programming - on the programming of computers by means of natural selection , 1993, Complex adaptive systems.

[18]  Lashon B. Booker,et al.  Proceedings of the fourth international conference on Genetic algorithms , 1991 .

[19]  Thomas Bäck,et al.  A Survey of Evolution Strategies , 1991, ICGA.

[20]  Hiroaki Kitano,et al.  Designing Neural Networks Using Genetic Algorithms with Graph Generation System , 1990, Complex Syst..

[21]  Przemyslaw Prusinkiewicz,et al.  The Algorithmic Beauty of Plants , 1990, The Virtual Laboratory.

[22]  Harold Abelson,et al.  Turtle geometry : the computer as a medium for exploring mathematics , 1983 .

[23]  Yu. A. Gur'yan,et al.  Parts I and II , 1982 .

[24]  John H. Holland,et al.  Adaptation in Natural and Artificial Systems: An Introductory Analysis with Applications to Biology, Control, and Artificial Intelligence , 1992 .

[25]  Aristid Lindenmayer,et al.  Adding Continuous Components to L-Systems , 1974, L Systems.

[26]  A. Lindenmayer Mathematical models for cellular interactions in development. I. Filaments with one-sided inputs. , 1968, Journal of theoretical biology.

[27]  A. Lindenmayer Mathematical models for cellular interactions in development. II. Simple and branching filaments with two-sided inputs. , 1968, Journal of theoretical biology.

[28]  Lawrence J. Fogel,et al.  Artificial Intelligence through Simulated Evolution , 1966 .

[29]  W. Oechel,et al.  Automatic design and manufacture of robotic lifeforms , 2022 .