ESTIMATION OF 2D ILLUMINANT DIRECTION AND SHADOW SEGMENTATION IN NATURAL VIDEO SEQUENCES

This paper presents a new method to estimate in natural video sequences the position of the projection of the light source in the image plane and a shadow segmentation of previously segmented video objects. The proposed method is based on simple geometric constraints between the object, its shadow and the light source location. It requires the segmentation of video objects during the sequence, but without any assumptions on its surface. Furthermore, this method is applied to video post-production applications such as the insertion and the suppression of video objects in original sequences. The method has been tested and validated on natural and synthetic scenes.

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