On Speculative Enactments
暂无分享,去创建一个
Bettina Nissen | John Vines | David S. Kirk | Chris Elsden | Abigail C. Durrant | David J. Chatting | Andrew Garbett | Abigail C. Durrant | David S. Kirk | A. Garbett | D. Chatting | Chris Elsden | Bettina Nissen | John Vines
[1] Wanda Pratt,et al. Understanding quantified-selfers' practices in collecting and exploring personal data , 2014, CHI.
[2] K. Johnstone. Impro for storytellers , 1999 .
[3] Kristina Höök,et al. The IKEA Catalogue: Design Fiction in Academic and Industrial Collaborations , 2016, GROUP.
[4] Yvonne Rogers,et al. Contravision: exploring users' reactions to futuristic technology , 2010, CHI.
[5] Dirk Herrmann. 101 Unuseless Japanese Inventions The Art Of Chindogu , 2016 .
[6] Ben Kirman,et al. Fifty shades of CHI: the perverse and humiliating human-computer relationship , 2014, CHI Extended Abstracts.
[7] Mark Blythe,et al. The Solution Printer: Magic Realist Design Fiction , 2016, CHI Extended Abstracts.
[8] John Zimmerman,et al. A fieldwork of the future with user enactments , 2012, DIS '12.
[9] Joseph Lindley,et al. A machine learning: an example of HCI prototyping with design fiction , 2014, NordiCHI.
[10] Aviva Rutkin. Dating by numbers , 2016 .
[11] Peter C. Wright,et al. Anti-Solutionist Strategies: Seriously Silly Design Fiction , 2016, CHI.
[12] Tom Jenkins,et al. Designing Speculative Civics , 2016, CHI.
[13] Steve Benford,et al. The Ethical Implications of HCI's Turn to the Cultural , 2015, TCHI.
[14] John Zimmerman,et al. Placelessness, spacelessness, and formlessness: experiential qualities of virtual possessions , 2014, Conference on Designing Interactive Systems.
[15] gLoBAL ALUMNI CoNveNtIoN,et al. A winning formula. , 2000, Nursing standard (Royal College of Nursing (Great Britain) : 1987).
[16] Stephen Lindsay,et al. Questionable concepts: critique as resource for designing with eighty somethings , 2012, CHI.
[17] Mark Blythe,et al. Solutionism, the Game: Design Fictions for Positive Aging , 2015, CHI.
[18] Paul Dourish,et al. “Resistance is futile”: reading science fiction alongside ubiquitous computing , 2014, Personal and Ubiquitous Computing.
[19] Duncan Rowland,et al. Uncle Roy All Around You: Implicating the City in a Location-Based Performance , 2004 .
[20] Joseph Lindley. Crypto Heater: A Design Fiction , 2015, Creativity & Cognition.
[21] Eva Brandt,et al. Evoking the future: Drama and props in user centered design , 2000 .
[22] Abigail Sellen,et al. Photobox: on the design of a slow technology , 2012, DIS '12.
[23] Stuart Reeves,et al. Alternate endings: using fiction to explore design futures , 2014, CHI Extended Abstracts.
[24] H. Garfinkel. Studies in Ethnomethodology , 1968 .
[25] Joseph Lindley,et al. Anticipatory Ethnography: Design Fiction as an Input to Design Ethnography , 2014 .
[26] Joseph Lindley,et al. Back to the future: 10 years of design fiction , 2015, BCS HCI.
[27] Tom Feltwell,et al. Problematising Upstream Technology through Speculative Design: The Case of Quantified Cats and Dogs , 2015, CHI.
[28] Patrick Olivier,et al. HCI in the press: online public reactions to mass media portrayals of HCI research , 2013, CHI.
[29] Stuart Reeves,et al. Envisioning ubiquitous computing , 2012, CHI.
[30] Ron Wakkary,et al. Steampunk as design fiction , 2012, CHI.
[31] Paul Dourish,et al. Special issue on science fiction and ubiquitous computing , 2014, Personal and Ubiquitous Computing.
[32] Stefan Rennick Egglestone,et al. Performance-Led Research in the Wild , 2013, TCHI.
[33] Steve Benford,et al. Can you see me now? , 2006, TCHI.
[34] James Auger,et al. Speculative design: crafting the speculation , 2013, Digit. Creativity.
[35] Bettina Nissen,et al. Metadating: Exploring the Romance and Future of Personal Data , 2016, CHI.
[36] William W. Gaver. Cultural commentators: Non-native interpretations as resources for polyphonic assessment , 2007, Int. J. Hum. Comput. Stud..
[37] Joseph Lindley,et al. Pushing the Limits of Design Fiction: The Case For Fictional Research Papers , 2016, CHI.
[38] Kenneth T. Anderson,et al. D ESIGN M ANAGEMENT J OURNAL Design Ethnography , 1999 .
[39] Miriam Sturdee,et al. Design Fiction: How to Build a Voight-Kampff Machine , 2016, CHI Extended Abstracts.
[40] Joseph Voros,et al. A generic foresight process framework , 2003 .
[41] Arne Jönsson,et al. Wizard of Oz studies: why and how , 1993, IUI '93.
[42] Joseph Lindley,et al. Game of Drones , 2015, CHI PLAY.
[43] Anthony Dunne,et al. Speculative Everything: Design, Fiction, and Social Dreaming , 2013 .
[44] Abigail Sellen,et al. "Real, but Glossy": technology and the practical pursuit of magic in modern weddings , 2014, CSCW.
[45] Stephen Lindsay,et al. Invisible design: exploring insights and ideas through ambiguous film scenarios , 2012, DIS '12.
[46] John Zimmerman,et al. Unpacking the thinking and making behind a user enactments project , 2014, Conference on Designing Interactive Systems.
[47] Nicolas Nova,et al. Curious rituals: Gestural interaction in the digital everyday , 2013 .
[48] James Pierce,et al. On the presentation and production of design research artifacts in HCI , 2014, Conference on Designing Interactive Systems.
[49] William W. Gaver,et al. Design: Cultural probes , 1999, INTR.
[50] Deirdre K. Mulligan,et al. When a Product Is Still Fictional: Anticipating and Speculating Futures through Concept Videos , 2016, Conference on Designing Interactive Systems.
[51] Jake Dunagan,et al. Designing an experiential scenario: The People Who Vanished , 2017 .
[52] Ron Wakkary,et al. Sfuture: envisioning a sustainable university campus in 2065 , 2014, DIS Companion '14.
[53] Mark Blythe,et al. Research through design fiction: narrative in real and imaginary abstracts , 2014, CHI.
[54] Janet Vertesi,et al. To have and to hold: exploring the personal archive , 2006, CHI.
[55] Nicholas Sheep Dalton,et al. Resistance is Fertile: Design Fictions in Dystopian Worlds , 2016, CHI Extended Abstracts.
[56] Peter C. Wright,et al. Experience design theatre: exploring the role of live theatre in scaffolding design dialogues , 2014, CHI.
[57] T.M. Duffy,et al. Scenario-Based Design: Envisioning Work and Technology in System Development [Book Review] , 1996, IEEE Transactions on Professional Communication.
[58] Jane Fulton Suri,et al. Experience prototyping , 2000, DIS '00.
[59] Robert Jungk,et al. Future Workshops: How to Create Desirable Futures , 1996 .
[60] John Zimmerman,et al. Research through design as a method for interaction design research in HCI , 2007, CHI.
[61] William W. Gaver. Making spaces: how design workbooks work , 2011, CHI.
[62] David S. Kirk,et al. A Quantified Past: Toward Design for Remembering With Personal Informatics , 2016, Hum. Comput. Interact..
[63] L. Umansky. The Data-Driven Life , 2012 .
[64] William W. Gaver,et al. The Datacatcher: Batch Deployment and Documentation of 130 Location-Aware, Mobile Devices That Put Sociopolitically-Relevant Big Data in People's Hands: Polyphonic Interpretation at Scale , 2016, CHI.
[65] Henry Lin,et al. Material speculation: actual artifacts for critical inquiry , 2015, Aarhus Conference on Critical Alternatives.
[66] Antti Oulasvirta,et al. Understanding contexts by being there: case studies in bodystorming , 2003, Personal and Ubiquitous Computing.
[67] Bernhard E. Bürdek,et al. Design : History, Theory and Practice of Product Design , 2015 .
[68] Abigail Sellen,et al. Technology heirlooms?: considerations for passing down and inheriting digital materials , 2012, CHI.
[69] Jonathan A. Smith,et al. Interpretative Phenomenological Analysis: Theory, Method and Research , 2009, QMiP Bulletin.