How to embed a game engineering course into a computer science curriculum
暂无分享,去创建一个
[1] Ralph Johnson,et al. design patterns elements of reusable object oriented software , 2019 .
[2] Kevin A. Schneider,et al. Requirements engineering and the creative process in the video game industry , 2005, 13th IEEE International Conference on Requirements Engineering (RE'05).
[3] Staffan Björk,et al. Patterns In Game Design , 2004 .
[4] Michael Katchabaw,et al. Neomancer: An Exercise in Interdisciplinary Academic Game Development , 2005, DiGRA Conference.
[5] Ernest Adams,et al. Andrew Rollings and Ernest Adams on Game Design , 2003 .
[6] Heather Maxwell Chandler,et al. The Game Production Handbook , 2006 .
[7] Heather Chandler. The Game Production Handbook (Game Development Series) , 2005 .
[8] Kajal T. Claypool,et al. Teaching software engineering through game design , 2005, ITiCSE '05.
[9] Robert M. Keller,et al. Fun and games: a new software engineering course , 2005, ITiCSE '05.
[10] Andreas Kolb,et al. Game development as part of the computer science education , 2006 .