Kernel-based topographic map formation achieved with normalized Gaussian competition

A new learning algorithm for kernel-based topographic map formation is introduced. The kernels are Gaussians, and their centers and ranges individually adapted so as to yield an equiprobabilistic topographic map. The converged map also generates a heteroscedastic Gaussian mixture model of the input density. This is verified for both synthetic and real-world examples, and compared with other algorithms for kernel-based topographic map formation.