Real-Time Interactive Performance with Computer Graphics and Computer Music
暂无分享,去创建一个
Abstract This is a report of some applications of human-machine systems and humancomputer interaction about experimental multimedia performing arts. The human performer and the computer systems perform computer graphics and computer music interactively in real-time. As the technical point of view, this paper is intended as an investigation of some special approaches: (1) real-time processing and communication system for performing arts, (2) original sensors and pattern detecting techniques, (3) distributed system using many computers for convenience to compose, arrange and perform.
[1] Yoichi Nagashima. Multimedia interactive art: system design and artistic concept of real-time performance with computer graphics and computer music , 1995 .
[2] Seiji Inokuchi,et al. A Compositional Environment with Intersection and Interaction between Musical Model and Graphical Model: "Listen to the Graphics, Watch the Music" , 1995, ICMC.