Real-Time Interactive Performance with Computer Graphics and Computer Music

Abstract This is a report of some applications of human-machine systems and humancomputer interaction about experimental multimedia performing arts. The human performer and the computer systems perform computer graphics and computer music interactively in real-time. As the technical point of view, this paper is intended as an investigation of some special approaches: (1) real-time processing and communication system for performing arts, (2) original sensors and pattern detecting techniques, (3) distributed system using many computers for convenience to compose, arrange and perform.