Multi-Spacecraft Pursuit-Evasion-Defense Strategy Based on Game Theory for On-Orbit Spacecraft Servicing

In the last decade, technologies such as spacecraft's navigation and guidance, rendezvous and docking have gradually matured. Moreover, research on spacecraft with autonomous maneuvering and intelligent decision-making capability for on-orbit servicing is also increasingly receiving more attention. With the rapid development of new space industry in particular large scale small satellite constellation, spacecraft that have the ability to avoid collisions, and on-orbit servicing spacecraft have become an important topic. Based on the game theory, this paper studies the process of terminal approach and rendezvous in the mission of spacecraft on-orbit servicing by taking terminal zero effort miss distance as the cost function. The established game control strategy is formulated differently from the traditional bilateral game as multiple spacecraft coexist in constellation have been taken into consideration. To reduce the control difficulty caused by the unknown terminal approaching time and the time to avoid collision, the time equation is established by calculating the corresponding time node to improve the designed game control strategies. Simulation study has been conducted and the results show the effectiveness of the proposed game control strategies.

[1]  H. Bolandi,et al.  Multi-agent Q-Learning control of spacecraft formation flying reconfiguration trajectories , 2022, Advances in Space Research.

[2]  D. Hastings,et al.  On-Orbit Servicing System Architectures for Proliferated Low-Earth-Orbit Constellations , 2022, Journal of Spacecraft and Rockets.

[3]  R. Chhabra,et al.  A Mission Architecture for On-Orbit Servicing Industrialization , 2021, 2021 IEEE Aerospace Conference (50100).

[4]  Qiang Cong,et al.  On-orbit service (OOS) of spacecraft: A review of engineering developments , 2019, Progress in Aerospace Sciences.

[5]  Lorenzo Casalino,et al.  Revisit of the Three-Dimensional Orbital Pursuit-Evasion Game , 2018, Journal of Guidance Control and Dynamics.

[6]  Zhaowei Sun,et al.  Satellite proximate interception vector guidance based on differential games , 2018, Chinese Journal of Aeronautics.

[7]  Eloy Garcia,et al.  Differential Game of Guarding a Target , 2017 .

[8]  Eloy Garcia,et al.  Cooperative Strategies for Optimal Aircraft Defense from an Attacking Missile , 2015 .

[9]  Shaul Gutman,et al.  Vector Guidance Approach to Three-Player Conflict in Exoatmospheric Interception , 2015 .

[10]  Eloy García,et al.  Active target defense differential game , 2014, 2014 52nd Annual Allerton Conference on Communication, Control, and Computing (Allerton).

[11]  Shaul Gutman,et al.  Three-Player Pursuit and Evasion Conflict , 2014 .

[12]  S. Rubinsky,et al.  Three Body Guaranteed Pursuit and Evasion , 2012 .

[13]  Tal Shima,et al.  Optimal Cooperative Pursuit and Evasion Strategies Against a Homing Missile , 2011 .

[14]  Tal Shima,et al.  Cooperative Differential Games Strategies for Active Aircraft Protection from a Homing Missile , 2010 .

[15]  D Wishart,et al.  Differential Games. A Mathematical Theory with Applications to Warfare and Pursuit, Control and Optimization , 1966 .

[16]  M. Grassi AIAA Guidance, Navigation, and Control Conference , 2008 .