Introductory Computing Construct Use in an End-User Programming Community

Previous studies of end-user programmers have indicated a reliance on related examples for learning. Accordingly, we analyzed the projects contained in an online community with respect to their use of introductory computing constructs. In general, the projects resemble those of novice programmers, implying the opportunity for supporting additional learning. Project authors' attention to matters of intellectual property may also directly impact other end-users' willingness to learn.